Hi everyone!
I'm about to have my first (non demo) game of xwing this weekend! I did a fair bit of reading here and on the wiki, but I'd be thankful for any tips you might have.
So far I own a Hounds Tooth and a Star Viper, picked based on aesthetics and the usefulness of the included upgrades. Point value won't really matter for my upcoming game, we usually just go by whatever fits for both sides.
So I was thinking of something like:
Star Viper (37): Guri, Virago title, lone wolf, inertial dampeners and accuracy corrector
Houndstooth (49): Latts Razzi, Bossk, Outlaw Technician and K4 Security Droid, Glitterstim and HLC
The other cards from the packs are: ion torpedoes, hull upgrade, auto thrusters,bodyguard, ion projector, calculation, stay on target, crack shot, engine upgrade and wing thrusters.
Thank you for any input!
BC