So we've got a thread for fan-designed ships (primarily those of Diablo Azul, but still!), I thought it might be fun to just get some ideas out there for fan-designed upgrades you'd like to see.
Given my main faction is Imperials, most of my ideas are for the Empire. This isn't to say this a thread hostile to traitorous separatists, though
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Hoersch-Kessel Drive engine
5 points (no slot)
Engine. Modification. Victory-II Star Destroyer only.
Replace the navigation statistics of the Victory-II with that of the Imperial Star Destroyer (speed up to 3, one click of yaw for each point of speed barring the first speed segment of speed 3).
* Admiral Piett
27 points, Commander, Imperial only.
when resolving a Concentrate Fire command while attacking from a friendly ship's front arc, Add one additional attack die to the attack pool. That die must be of a color that is already in the attack pool
* Captain Pallaeon
4 points, Officer, Imperial only.
When this ship begins its activation with no enemy ship within range 1-5 in its front arc, it may gain a Navigation token.
TIE Reserves
6 points, Offensive retrofit, Imperial only.
Activate squadrons: Each TIE squadron with 2 or less hull points remaining activated by the order restores one hull point before proceeding with its activation.
MS-1 Ion Cannons
5 points, Ion Cannon upgrade
While attacking, any of the defender's hull zones that have damage Redirected to them suffer one additional damage.
Homing Missiles
7 points, Ordnance upgrade
The black dice in your battery armament may be used at Medium range. If you choose to do so, critical icons on black dice do not add to damage and cannot be used to trigger critical effects.
Edited by Snipafist