Hi everyone,
Normally I keep all my custom cards confined to a single thread, but I figured I'd share these here as they can be enjoyed in your home games* without the need for expensive 3D-printed ships. They may help break the monotony while waiting for wave 2 ![]()

Limited Warfare represents a timid skirmish at the outbreak of the civil war, and massively subverts the first-strike doctrine: each ship starts with a token and, when a ship attacks another, the defender collects both ship's tokens (15 VP each). Of course, once a ship has attacked or been attacked, it's fair game from then on. Also, the second player may remove a ship's token at the end of each round. It's designed to favour fleets with few ships and many squadrons over swarms of smaller ships.
Wounded Prey is strongly asymmetric, in that only the first player has an objective ship. As with Most Wanted and Advanced Gunnery, its value is double if destroyed. However, if it survives, its owner scores 75 points. The catch? It starts with 3 damage cards and a card (even if dealt subsequently) gets flipped up each round.
Flanking Maneuver is a reverse form of Fleet Ambush: the second player may deploy up to half of his ships along the short edges instead of his deployment zone.
Stand-off Engagement is purely squadron-centric: all squadrons gain Rogue, but are worth double points when destroyed. Probably not a top pick for a squishy TIE swarm build - on the other hand, the second player gets an all but assured first strike.
Nebula Encounter simulates poor visibility and disrupted sensors: attacks at medium-long range are obstructed, and there's bonus VP for destroying ships at close range. The second player's advantage is to move all obstacles around, which can help him funnel his opponent or protect his own flanks.
Battle Line increases lethality on both sides: The second player places six tokens in the play area; ships near those tokens gain rerolls while attacking. The second player can reroll 1 die for each nearby token; the first player is limited to 1 die even if there are multiple tokens in range.
If you try any of these out, be sure to let me know how it worked out for you!
*: Don't try this at an official event, kids!