Okay, I'll go ahead and put in a dissenting voice here: I don't particularly want squadron upgrade cards. I think it will shift too much focus to the squadrons and off of the ships. The named pilots already have special abilities that distill all of their individual complexities into one or two lines of special ability, and I think that's plenty.
I'd much rather have squadron patches implemented as ship upgrades, like Independence and Flight Controllers.
Lando in the Falcon should definitely get squadron command and Rogue, though.
Seconded. This is Star Wars: Armada. If you want to focus on the minutiae of Starfighter Combat, Star Wars: X-wing is alive and thriving. Another unique pilot for each ship might be nice, though.
One other thing I forgot in my previous post regarding the B-wing's speed: Aside from the X-wing games, the B-wing is usually depicted as slower than the Y-wing and X-wing. The real anomaly is the Tie Bomber, which probably should be speed 2 or 3, but I imagine it's speed 4 for game balance, since it'd be pretty useless with those stats at that speed. Also, it'd be so cheap you'd be able to field over a dozen of them and still have room for some Tie Fighters.
Edited by Squark