So. . . This is silly. . .
Edit: Removed an Assault Frigate, added a CR90 A. Added Gunnery Teams to each Assault Frigate. This brings the max dice per turn to a likely 43. You can move Akbar if you expect Most Wanted so that the objective ship is the CR90.
+++ Terror of Akbar (398pts) +++
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
CR90 Corvette A (82pts)
[•Admiral Ackbar (38pts)]
+ Objectives +
Assault Objective [Most Wanted]
Defense Objective [Fire Lanes]
Navigation Objective [intel Sweep]
Edit 2: Here is an alternate list for you squadron lovers
+++ Terror of Akbar 1.5 (396pts) +++
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts)
[Gunnery Team (7pts)]
CR90 Corvette A (82pts)
[•Admiral Ackbar (38pts)]
+ Squadrons (77pts) +
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
A-Wing Squadron (11pts)
+ Objectives +
Assault Objective [Most Wanted]
Defense Objective [Fire Lanes]
Navigation Objective [intel Sweep]
Edit 3:Lets put a Rogue squadron in this time.
+++ Terror of Akbar 2.0 (399pts) +++
Assault Frigate Mark IIB (79pts) [Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts) [Gunnery Team (7pts)]
Assault Frigate Mark IIB (79pts) [Gunnery Team (7pts)]
CR90 Corvette A (82pts) [•Admiral Ackbar (38pts)]
+ Squadrons (80pts) +
YT-2400 (16pts)
YT-2400 (16pts)
YT-2400 (16pts)
YT-2400 (16pts)
YT-2400 (16pts)
+ Objectives +
Assault Objective [Most Wanted]
Defense Objective [Fire Lanes]
Navigation Objective [intel Sweep]
Edited by Lyraeus