I think the OP worried about turrets attacking after being ioned and Aces slipping away. A lot of the suggestions on here to fix the turret would ruin low PS pilots outright and I could see it being very frustrating. So? Attack the ace. Make it, when ioned "Ignore your EPT and pilot talent for this turn"
Though I do admit, I'd enjoy a more thematic approach of Ions doing full damage against shields and only 1 net damage to hull.
Edited by CheapCreep