Hey guys so my group doesn't meet very often anymore because of college and I just wanted opinions on this idea I have for rewarding XP.
Would it be game breaking to have two separate distributions with one being used for Skills/Talents/Talent Trees and another for Force Powers.
For example: 15 XP solely for skills and talents and 15 XP solely for Force Powers.
If we did use this for XP rewards I would gradually begin to award less XP for both Skills and Force Powers respectively once our player characters become stronger.
I understand this could really effect the game play but in our group we would find ways to counterattack this. In our group we like to feel like our characters are improving especially since we don't meet often anymore.
I would really appreciate feedback.