Alright guys, just got done playing my semi regular Tuesday night Epic match with EbongHawk.
The list I have settled into is as follows;
Raider-Class Corvette: Raider-Class Corvette (Fore) (50)
Gunnery Team (4)
Tibanna Gas Supplies (4)
Single Turbolasers (2 Energy) (8)
Raider-Class Corvette: Raider-Class Corvette (Aft) (50)
Weapons Engineer (3)
· Impetuous (3)
Sensor Team (4)
Engineering Team (4)
Single Turbolasers (2 Energy) (8)
Quad Laser Cannons (2 Energy) (6)
TIE Interceptor: Royal Guard Pilot (22)
Push The Limit (3)
TIE Interceptor: Royal Guard Pilot (22)
Push The Limit (3)
VT-49 Decimator: · Rear Admiral Chiraneau (46)
Push The Limit (3)
Engine Upgrade (4)
TIE Punisher: · "Redline" (27)
Extra Munitions (2)
Assault Missiles (5)
Cluster Missiles (4)
Seismic Charges (2)
Fire Control System (2)
Twin Ion Engine Mk. II (1)
TIE Fighter: · "Howlrunner" (18)
Swarm Tactics (2)
TIE Fighter: Black Squadron Pilot (14)
TIE Fighter: Black Squadron Pilot (14)
TIE Fighter: Black Squadron Pilot (14)
TIE Interceptor: Saber Squadron Pilot (21)
Push The Limit (3)
TIE Interceptor: Saber Squadron Pilot (21)
Push The Limit (3)
They are fairly broken down into how the group up on the table. Howlrunner is hanging out with 3X BSP and the 2x Sabers to be the punchy Swarm of medium PS. The Raider is geared towards taking down B-Wing's, X-Wing's and any other 2 agility ships he may see.
Chiraneau runs interference and hammers any lose nails that stick out too far and the Royal Guard Intercepters are the utility duo to support the mainline and pull any enemy fighters they can out of the main conflict zones.
Redline... just does what he is supposed to do. He has so far done almost as much damage as the raider turn by turn and makes those Assault Missles burn through and drop cluster missles into what's left.
I really need input on Turn Zero strategies. I have some things fairly well grasped but Raider deployment is an area that needs improvement.
I just tested out how well going toe to toe with CR90 with all the aggressive fixings you can get with Jan Ors hanging out making that 6 die Primary shot hurt and it did not go well for me naturally. I lost all shields and received the Crit of reduce your Primary attack by 2 until you spend 4 Energy to flip this card face down card.
All of that came from 2 Single Turbolasers off the front of the CR90 and naturally the 6 Die megadeth primary. Yes I had indeed Reinforced my Raiders Front section.
So far I really like this build. Redline does perform well and so does Chiraneau. The PS 4 or higher across the board really has swung the difference alow wing me to cherry pick apart EbongHawks team.
Now I worry about facing off against a PS 12 CR90 Death machine since he now has 2 Hawk 290's.
Any advice or tips on that?
Discuss!