Characters:
1 6/6 .Lizardman. +0M
Assets:
none
Actions:
3 2/4 Power of the Edge +4M
4 2/5 Sa, Symbol of Protection +2M
2 2/5 Hoping for a Challenge +2M
Attacks:
4 4/3 3L4 Spinning Demon +1L - Kick - Multiple:1
4 6/2 2L8 King's Reverse DDT +3M - Throw - Combo (can't use)
4 5/3 3L4 Wipe the Floor +1M - Kick
2 4/2 4L6 Alphard Maliki - Throw
2 3/3 4L2 Razor's Bite +2M - Weapon
Foundations:
4 0/5 Man Behind the Mask +3M
4 2/5 Enemies now Friends +2H (BEASTLY here)
4 2/5 Body of Souls
4 2/5 Fatherly Love
4 2/5 Chasing After the Power
4 2/5 Dread Pirate +3H
4 2/5 Ka Technique +3M
4 3/4 Keep Them Down
4 3/5 War Between Sisters +3M
Total: 62 cards
-o-o-o-o-
SURE, everyone mentioned all you needed to do was keep low blocks to shut Lizardman down. Good luck blocking those low throws.
Take an attack, reversal with a low throw, put as many Keep Them Downs as possible into it, couple that with War Between Sisters and (if you have larger handsize) King's Reverse DDT's E and Lizardman's E and you have a soft lock of deliciousness.
Among the couple of awesome interactions, there's the Hoping for a Challenge on your opponent's attack, take it, gain the momentum and reversal with Spinning Demon. Sure, it might not seem like much but when backed by a Keep Them Down and Lizardman's E, it can shut down turns. Also, Lizardman LOVES to make friends from enemies. Enemies now Friends on their attack, reducing the blow (maybe even a Sa for good measure), then the next played attack gets +4 damage for each Enemies if the opponent's attack deals damage. Well... um, let it deal damage, play any low attack as a Reversal with +4 damage.
HEY VIK, stop trying to make Nina work and look forward to THIS one.