Quick question, If vader is equiped on a shielded deci or shuttle and shoots a shielded target, the ship he is on loses shields before hull, as does the ship he attacks, correct?
Thanks
Quick question, If vader is equiped on a shielded deci or shuttle and shoots a shielded target, the ship he is on loses shields before hull, as does the ship he attacks, correct?
Thanks
Yes.
Most damaging effects, including Vader, tell you to "suffer... damage", in which case you take the damage the same way you normally would: shields first, then damage cards.
The rare effects that bypass shields, like Advanced Homing Missiles, tell you to "deal a [possibly face-up] damage card" instead.
Thanks guys.
What other options do Imperials have for dealing direct damage and bypassing shields? trying to build a squad around it...
Edited by ParravonThanks guys.
What other options do Imperials have for dealing direct damage and bypassing shields? trying to build a squad around it...
Thanks guys.
What other options do Imperials have for dealing direct damage and bypassing shields? trying to build a squad around it...
I've run this one or twice - not super-competitive but good fun:
Shields? What are they?
99 points.
Major Rhymer (34) TIE Bomber (26), Extra Munitions (2), Advanced Homing Missiles (3), Advanced Homing Missiles (3)
“Deathrain” (41) TIE Punisher (26), Advanced Sensors (3), Extra Munitions (2), Proton Bombs (5), Proton Bombs (5)
Omicron Group Pilot (24) Lambda-Class Shuttle (21), Darth Vader (3)
What other options do Imperials have for dealing direct damage and bypassing shields?
Proton Bomb
Advanced Homing Missiles
What other options do Imperials have for dealing direct damage and bypassing shields?
Proton Bomb
Advanced Homing Missiles
That's all, excepting Porkins' self-damage.
What other options do Imperials have for dealing direct damage and bypassing shields?
Proton Bomb
Advanced Homing Missiles
That's all, excepting Porkins' self-damage.
while not bypassing shield, they can forgo attacking a slippery taget by having Ruthlessness. Assuming Range 1 of target, and the attack hits.