Why Players are Really Mad - New Damage Deck Ruling

By emmjay, in X-Wing

How about a player that traded a perfectly fine ship (OK, it was a Scyk) for a new damage deck just so his son could play at tourneys only to find out a few weeks later that it was completely unnecessary? Bought one TFA core. Already owned two original cores. "Needed" a second damage deck... until I didn't anymore. Can I be a little upset?

Absolutely.

How about a player that traded a perfectly fine ship (OK, it was a Scyk) for a new damage deck just so his son could play at tourneys only to find out a few weeks later that it was completely unnecessary? Bought one TFA core. Already owned two original cores. "Needed" a second damage deck... until I didn't anymore. Can I be a little upset?

You can. Personally my distaste withe the decision is two fold.

1- in the ladder to worlds, where you end up having to use the new one anyway if you go to worlds, it doesn't make sense to allow both (store championship, regionals, and nationals).

2-it us a decision which undermines player confidence in the organized play team due to repeated decision changes.

I think the best way to handle it would to make store championships, regionals, nationals, and worlds require the new deck.

Other events are up to TO discretion with the default being both allowed.

Heavy Laser Cannon doesn't care what deck you use. I know, there is a weird gimmick that lets you get critical hits, but, for the most part, they don't.

Ok, so FFG has announced that they are now going to - for the foreseeable future - allow both damage decks in tournaments, except for Worlds where the Core 2.0 damage deck is required - and provided to players. People are upset with this ruling change, and I think I know why....

1. This ruling directly contradicts their earlier ruling making it mandatory starting 1 Jan 16. That ruling directly contradicts the rules supplements found in Core 2.0 stating that the new damage deck should be used, but is optional. So players are mad with the wishy-washy way FFG is handling the new damage deck.

2. Multiple interpretations. There are some cards that are specifically better under the old deck, and FFG has ruled that the decks are interpretated as written, so Blinded Pilot doesn't use Core 2.0 wording. This will go towards players getting confused and lead to more messy games.

3. Players are equating what FFG has done with Core 2.0 and requiring the new damage deck as something GW would do. They are upset that they had already gone out and bought the new core set - saying that they would only buy it for the new damage deck (yah, right), and now they don't have to. They are accusing FFG of forcing players to buy a product and then reversing their decision.

4. They don't like the additional variation to the meta scene. Two different decks adds a wrinkle that they don't want to deal with.

5. They are afraid that players will game the damage deck ruling and choose the one that best works for their squad. Much like deploying Debris Fields and playing with ships that don't worry about them, this type of thing has been going on for quite awhile.

6. They are cry babies and just want to ***** and moan. Most probably complain just for the sake of complaining.

Grow up, deal with it. Don't like it? Quit.

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Yeah, bro.

Heavy Laser Cannon doesn't care what deck you use. I know, there is a weird gimmick that lets you get critical hits, but, for the most part, they don't.

Spoken like a true assassin droid.

Between this decision and faction specific dials, let's give FFG some credit for eventually doing the customer friendly option.