Edited by Tenka
First, you must understand that the game is not ideal with, we could even argue it was not made for, only 2 or 3 heroes, so that kind of problem is bound to happen.
I would think you were right in both instance, as the mission states that it's only the "hero figure" that is not deployed, so I guess the hero card keep all its upgrades. So the question is : does the 2 activations tokens affect the At-ST? The mission briefing does not seem to go suggess otherwise to me. Besides, you always get 4 activations with heroes, so only getting 3 in one particular mission doesn.t sound like it was intended.
I doubt there is an official answer to that particular situation, but I'll try to see waht I can find.
You were correct in both. If Mak has two activations, the AT-ST gets two activations, but does not get legendary health.
When the AT-ST is defeated, Mak is placed in any of the previously occupied spaces exactly as he would if deployed from the beginning, and then takes 10 damage. Activation tokens and all. I mean, did they argue that it doesn't say he gets his equipment cards so he starts weaponless and with no abilities?
The writers did the best they could in order to write out the scenarios concisely and to cover all situations, but please ask your Imperial player to apply some logic. Both of those interpretations drastically reduce the number of actions the Rebel Heroes get to the point where you'd just be better off never playing that with less than four Rebels.
Edited by R5D8Now that I am home and can look at it...
The key point here is that Mak's hero card, with its activation tokens, is still set up at the beginning of the mission. It's only his FIGURE that is not. And as the mission rules that you quoted state, when Mak activates, ready and activate the AT-ST.
When it comes time, simply place his figure where it should, and continue.
Edited by R5D8Now that I am home and can look at it...
The key point here is that Mak's hero card, with its activation tokens, is still set up at the beginning of the mission. It's only his FIGURE that is not. And as the mission rules that you quoted state, when Mak activates, ready and activate the AT-ST.
When it comes time, simply place his figure where it should, and continue.
Right .. this is pretty much what I was trying to explain. It seemed obvious to me, but .. I guess different people interpret things differently.
There was no contest about items/abilites post AT-ST destruction, the only complaint was on Legendary as the Legendary card states that you only recieve the additional activation token at the "Beginning" of the mission. I think in their mind, the Hero card and all cards/abilities "entered play" at that moment and not at the beginning of the game, therefore missing out.
Thanks for your input.
Edited by TenkaOnly Mak gets the extra health - since the rules do not specify that the AT-ST is in any way related to Mak's health, only threat of the mission. But Mak is still the hero with the activations, even though his figure isn't on the board, so for both activations that Mak has, activate the AT-ST.