How would you rate this scum list?

By Ryertangent, in Imperial Assault Skirmish

Boba Fett 13

Elite Trandoshan 10

Elite hired guns 6

Trandoshan 7

Hired guns 4

Decent activations, can burn enemy command deck and decent damage.

I have not played this list but would like to get your thoughts?

Boba Fett 13

Elite Trandoshan 10

Elite hired guns 6

Trandoshan 7

Hired guns 4

Decent activations, can burn enemy command deck and decent damage.

I have not played this list but would like to get your thoughts?

Played a list quite like this for a while. Took practice, but I got the hang of running a low activation list. Biggest problem is Stuns. Really locks you down when you're short on figures. My lost was this:

Boba Fett

Elite Trandoshans

Elite Trandoshans

Temporary Alliance

R2-D2

Gideon Argus

Focused Boba can be a beast, and those Trandos can lay on the hurt.

I recommend utilizing the pass rule quite a bit. Also, put every mobility card you own in your command deck. Will help balance your speed weaknesses compared to the Empire.

Haven't had a chance to play with them but the general consensus is that Elite Hired guns aren't great. Better to add an Elite Nexu since they're also 6 points.

Alright, so the way to counter stun is with model count? How about this?

Fett 13

Temp alliance 1

Elite Sab 7

Elite sab 7

Hired gun 4

Hired gun 4

Hired gun 4

Boba Fett 13

Elite Trandoshan 10

Elite hired guns 6

Trandoshan 7

Hired guns 4

Decent activations, can burn enemy command deck and decent damage.

I have not played this list but would like to get your thoughts?

Played a list quite like this for a while. Took practice, but I got the hang of running a low activation list. Biggest problem is Stuns. Really locks you down when you're short on figures. My lost was this:

Boba Fett

Elite Trandoshans

Elite Trandoshans

Temporary Alliance

R2-D2

Gideon Argus

Focused Boba can be a beast, and those Trandos can lay on the hurt.

I recommend utilizing the pass rule quite a bit. Also, put every mobility card you own in your command deck. Will help balance your speed weaknesses compared to the Empire.

Engine25 I like your list better. Do you have an http://ia-armies.com/link? To show the command cards, thanks.

I actually don't but I'll do my best to remember the staples:

Take initiative

Rally

Jump Jets

Urgency

Fleet Footed

Dirty Trick

Terminal Network

Single Purpose

Element of Surprise

Mandalorian Tactics

Focus

Fill the rest with your own ideas :)

Edited by Engine25

Boba Fett 13

Elite Trandoshan 10

Elite hired guns 6

Trandoshan 7

Hired guns 4

Decent activations, can burn enemy command deck and decent damage.

I have not played this list but would like to get your thoughts?

Played a list quite like this for a while. Took practice, but I got the hang of running a low activation list. Biggest problem is Stuns. Really locks you down when you're short on figures. My lost was this:

Boba Fett

Elite Trandoshans

Elite Trandoshans

Temporary Alliance

R2-D2

Gideon Argus

Focused Boba can be a beast, and those Trandos can lay on the hurt.

I recommend utilizing the pass rule quite a bit. Also, put every mobility card you own in your command deck. Will help balance your speed weaknesses compared to the Empire.

Engine25 I like your list better. Do you have an http://ia-armies.com/link? To show the command cards, thanks.

Forgot to quote you, see previous^

Alright, so the way to counter stun is with model count? How about this?

Fett 13

Temp alliance 1

Elite Sab 7

Elite sab 7

Hired gun 4

Hired gun 4

Hired gun 4

This list seems cool. I only own 2 hired guns so can't try it. If anyone runs it let me know how it fairs? Only down side is that you can't focus the Sab's which really makes them a force to be reckoned with.