Yoda: The presence of Yoda counteracts the effects of the Emperor Palpatine crew card.
Edited by UumbukuThe Empire has Palp...
Obi Wan Kenobi: Crew upgrade. Cost 0. At the beginning of the combat phase, you may discard this card to tell your opponent that if he strikes you down, you shall become more powerful than he could possibly imagine.
Yoda would be awesome. If it hurts your head to think he is out of era or non thematic FFG could do it this way: ·"Yoda's Ghost"At the start of the Combat phase assign 3 focus tokens to any friendly ships as you wish." 6 points
Did you mean "once per game"? Because otherwise that's completely broken. For Rebels, that's the equivalent of 3 x PTL without any stress!
Maybe something like "At the start of the combat phase, one friendly ship on the board may perform a free action."
Yoda: The presence of Yoda counteracts the effects of the Emperor Palpatine crew card.
Unless he costs 1-2 points (now that's not thematic), it'd be hard to justify paying for Yoda unless you know you're facing Palpatine.
if we're getting Obi Wan Kenobi, he better be a reverse emperor
"these aren't the results you're looking for"
"...these aren't the results we're looking for"
"turn them blank"
"turn them blank! turn them blank!"
note, he would be a lot cheaper because it's nowhere near as effective on the offense (opponent gets to modify his greens after you do), or defense (opponent modifies his reds after you do)
but that's cool, because only weak-minded fools go in without mods ![]()
The reason everyone's crazy about it is because it became a thing at recent tournaments, because no one thought about it and didn't have the chance to plan.
I don't think that's accurate. The squad was in the FFG preview article about the Emperor.
Empire has Palpatine, Rebels have C-3P0, Scum need Jabba.
no....no they don't. plus, in this era, it wouldn't be thematic either.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Yoda never leaves Dagobah.
Maybe They should introduce a Planet game mechanic, then they could make a Yoda card, then they could make a Yoda's hut model on a stand (with a card and a dial with no moves), and you could land on it and stay there for three rounds. Then, when you leave the planet you get to draw a force card (which they would have to make), and then one of the force cards would let you change any one of that pilot's dice result once per round.
The Emperor is a pretty powerful addition to the game. Rebels need a counter to him. Imo
Emperor is the counter to C3po. If rebels get a counter to the counter then Empire needs a counter to that counter.
Admiral Thrawn?
Did you mean "once per game"? Because otherwise that's completely broken. For Rebels, that's the equivalent of 3 x PTL without any stress!Yoda would be awesome. If it hurts your head to think he is out of era or non thematic FFG could do it this way: ·"Yoda's Ghost"At the start of the Combat phase assign 3 focus tokens to any friendly ships as you wish." 6 points
Maybe something like "At the start of the combat phase, one friendly ship on the board may perform a free action."
Unless he costs 1-2 points (now that's not thematic), it'd be hard to justify paying for Yoda unless you know you're facing Palpatine.Yoda: The presence of Yoda counteracts the effects of the Emperor Palpatine crew card.
No. I meant what I typed. Every round Yoda assigns 3 total focus tokens to any one or more ships. Not giving actions just assigning tokens. Would Evade tokens glue the break?
Edited by dewbie420Yoda would be awesome. If it hurts your head to think he is out of era or non thematic
We have ships from Rebels (and ships from Ep. 7). Yoda is not out of era.
no....no they don't. plus, in this era, it wouldn't be thematic either.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Yoda never leaves Dagobah.
And Biggs and Porkins died at Yavin
Plus - we don't know that Yoda never left Dagobah - we just never see him do it. Rebels establishes that he can project his presence to other locations
Edited by nathankcDid you mean "once per game"? Because otherwise that's completely broken. For Rebels, that's the equivalent of 3 x PTL without any stress!Yoda would be awesome. If it hurts your head to think he is out of era or non thematic FFG could do it this way: ·"Yoda's Ghost"At the start of the Combat phase assign 3 focus tokens to any friendly ships as you wish." 6 points
Maybe something like "At the start of the combat phase, one friendly ship on the board may perform a free action."
Unless he costs 1-2 points (now that's not thematic), it'd be hard to justify paying for Yoda unless you know you're facing Palpatine.Yoda: The presence of Yoda counteracts the effects of the Emperor Palpatine crew card.
No. I meant what I typed. Every round Yoda assigns 3 total focus tokens to any one or more ships. Not giving actions just assigning tokens. Would Evade tokens glue the break?
Obi Wan Kenobi: Crew upgrade. Cost 0. At the beginning of the combat phase, you may discard this card to tell your opponent that if he strikes you down, you shall become more powerful than he could possibly imagine.
I like this! Or, kind of. The line of thought is goo
Obi Wan Kenobi: Crew upgrade. Cost 2. When you are dealt the effects of a face-up damage card, discard this card to remove that damage. Then, you may gain a target lock on the attacking ship and may receive a focus token.
The Emperor is a pretty powerful addition to the game. Rebels need a counter to him. Imo
The Emperor was the counter to C3PO...If anything Scum needs someone.
no....no they don't. plus, in this era, it wouldn't be thematic either.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Yoda never leaves Dagobah.
And Biggs and Porkins died at Yavin
Biggs and Porkins were X-Wing pilots.
no....no they don't. plus, in this era, it wouldn't be thematic either.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Yoda never leaves Dagobah.
And Biggs and Porkins died at Yavin
Biggs and Porkins were X-Wing pilots.
in a manner of speaking, so was Yoda (briefly)
just that no one ever told him not to pilot from outside the cockpit ![]()
no....no they don't. plus, in this era, it wouldn't be thematic either.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Yoda never leaves Dagobah.
And Biggs and Porkins died at Yavin
Biggs and Porkins were X-Wing pilots.
.....right....but technically speaking they are dead by the time some of the other pilots and ships in the game enter the timeline so it doesn't really matter does it? This game bears no relation to the actual canon - although I concede the point that it would make more sense to have Yoda included in the PT era. Kenobi would be a better fit for the way things currently are - but as I said, Rebels establishes that Yoda is involved in and aware of what is going on. Maybe the card would be 'the voice of yoda' and gives you extra focus or something ![]()
No. I meant what I typed. Every round Yoda assigns 3 total focus tokens to any one or more ships. Not giving actions just assigning tokens. Would Evade tokens glue the break?
Well then that's insanely overpowered for 6 points. It's like giving 3 ships a crew slot and RecSpec or an EPT slot & stress-less PTL. Evades would be even worse I'm afraid. Something that powerful should be 8-9 points at least.
And assigning focus tokens is even better than giving focus actions. You can assign tokens to ships that are stressed or that have already focused. My point about the PTL was that you would opt to TL then Yoda focus every turn.
Empire has Palpatine, Rebels have C-3P0, Scum need Jabba.

Empire has Palpatine, Rebels have C-3P0, Scum need Jabba.
He should take up three crew slots though.... ![]()
Biggs and Porkins were X-Wing pilots.
in a manner of speaking, so was Yoda (briefly)
just that no one ever told him not to pilot from outside the cockpit
"What I told you was true... from a certain point of view."
The Emperor is a pretty powerful addition to the game. Rebels need a counter to him. Imo
Those would be good flying, squadron building and planning.
Yoda isn't thematic in a Star Wars game set during the time that we first see yoda? Cmon man, I think your version of theme differs from mine.
Putting a character on a starship during a time period where he never even left his swamp is not thematic.
Unless they start adding Clone Wars ships to the game, then Yoda shouldn't be in it.

Empire has Palpatine, Rebels have C-3P0, Scum need Jabba.
He should take up three crew slots though....
HLC Moralo gogogo!
The only time Yoda was on a "rebel" ship was when he was on Bail Organa's CR-90 after he failed to defeat Palpatine. After that he never left Dagobah. So Yoda in X-Wing would have to be Huge Ship-only to be fluffy.
Obi-Wan on the other hand was on the Millennium Falcon (and his ghost helped win the battle of Yavin), so an Obi-Wan crew card is something that really needs to be in X-Wing and I'm surprised we haven't seen one yet.
Edited by WingedSpider