Ok, so there are now multiple cards that give you the chance to attack twice, and multiple cards that can add extra effects to each attack. There has now been a precedence set in the FAQ with Cluster Missiles + Munitions Failsafe, in that the entire attack must miss before Failsafe comes into play.
My question is, does this precedent apply to all of these types of modifiers?
TLT + Gunner - does gunner kick in if you miss either shot?
Fire Control System + Cluster Missiles - do you reestablish a target lock after the first volley?