Armada is completely dead in my meta.

By Darth Ruin, in Star Wars: Armada

You really just compared people being fine with a delayed wave 2 with people being fine with Nazi Germany taking over Austria? And you expect us to keep reading or listen to anything you have to say?

no, I pointed out that some people will be happy with anything.

Christ.....people just can't stop themselves from complaining... First world problems...

I'm happy I have Star Wars adult toys to play....

I've been in numerous sh@t holes while in the military. Nothing in an Americans daily life will ever compare to the horrors other people face.

Enjoy the game....enjoy life.... Stop complaining and trying to create a negative party for others to join with you. It's truly tiresome

Signed;

Mr glass half full

Well said, Mike. It's cool that people are so excited to play the game with new pieces, but jeez, it could be worse. Believe me, I collected Dust Warfare. Maybe FFG had to back burner wave 2 to get the x-wing 2.0 core out. It's possible that they were contractually obligated to do so. It could damage their license relationship to share that info! The point is, we don't know, the game is great, FFG is not Comcast, and we should probably assume best intentions from other people.

It's a complete failure of the company to have wave two delayed this long. I have been losing interest in this game. It needs more variety because right now it's boring. Wave two should have been out months ago. Like obi wan, ffg's failure is now complete.

Christ.....people just can't stop themselves from complaining... First world problems...

I'm happy I have Star Wars adult toys to play....

I've been in numerous sh@t holes while in the military. Nothing in an Americans daily life will ever compare to the horrors other people face.

Enjoy the game....enjoy life.... Stop complaining and trying to create a negative party for others to join with you. It's truly tiresome

Signed;

Mr glass half full

1) Who claimed this other than in sarcasm? One of the big "benefits" of the wave 1 delay was that wave 2 wouldn't be far behind!

2) Balance? so wave 2 isn't balanced? So I guess it should never be released? Guess well never see any more waves!

3) No, they told us third quarter 2015, that time is passed, that means late. (0 for 3!)

4) Why would the raider have ANYTHING to do with this? The x-wing raider design went through LONG before any delay would have occurred in armada!

The smaller a company, the more transparent they need to be! I get it, we're not share holders, but we are the consumers in an already niche community. Here's the big deal, if i decide I don't like GW or how they handle things, I can go to a different company for a futuristic setting or fantasy setting, miniatures game. If I decide I don't like PP or how they handle things, I can find another steam punk setting miniatures game. This is not the case here, because of exclusive licencing, there is no other Star Wars themed capital ship game out there. So either they need to own up, man up, and get their adult pants on, or give up the licence to a company that is going to meet their obligations for such a vaunted legacy!

To your last point, then rather than hang around hoping to be graced by them, why not point out to them that that is an old line of thinking and call them out!

1) No, that was your perceived notion of the benefits. As I stated, MANY people are happy for the delay. It is an actual good thing because people were able to test, learn, and grow into this fantastic game.

2) because a game company can't test everything and being able to watch the community and their reactions (thanks to a bunch of the posters here) which allows FFG to see how people react, and where they can improve.

3) They gave us a soft confirmation that was then changed at GenCon to 4th quarter. Please get your facts correct.

4) Why do you think the Raider was delayed for X-Wing?

No, the smaller the company the more they have to follow the rules set by the people who hold the license for the game they produce. Tell me, do you know the terms of the Contract that FFG has with Disney to produce these games? I don't. Who is to say that what they are or are not allowed to tell us.

It's easy, stop feeling entitled and just play the game.

Why should I call them out? I am perfectly fine with this time table. It has allowed to the test the entirety of wave 1 and not get swamped by new things. If they had released Wave 2 right away would have drowned this game in too many new things and we would be waiting on wave 3 for an extended period of time.

I don't know ow about you but 8 to 10 months for wave 3 is WAY to long of a time.

1) And many were happy when Germany walked into Austria, how'd that work out? Some people will be happy given any scenario! Go back and read the forums for delay news. It is not a good thing, as game play has dried up and many communities lost all interest. Might interest spark up again? Possibly, or perhaps sales will spike because its a nice sculpt of a star destroyer while sales will stagnate because of lack of faith in the game.

2) Huh? So delay the game, release the rules, spot fix as needed, delay the game more, set to release 6 months late! Hooray for corporate incompetence?

3) My facts are correct, they stated end of third quarter, then delayed the release later, still 0 for 3!

4) If that's the case, why wasn't wave 2 released along with the raider for x-wing?

Right, they must follow the contract, however I doubt Disney tossed in a line about screwing up every release date, then failing to act responsibly afterward!

Or perhaps FFG needs to get its company in order!

Yet you JUST called it an outdated business model? Which is it? is it outdated or just fine?

Had they not failed to release on time (repeatedly,) then wave 3 likely would be announced by now and scheduled for release early 1st quarter of next year.

Back to another point, the Massing of Sullest, this was supposed to be an apology event (horribly conceived as it was, I guess it was at least something,) yet most of the world was ignored, despite them needing to wait even LONGER for the release past when its actually released! How would you like to address those players?

Yay more numbers!

1) I don't know about anywhere else but I have a strong thriving community here. Want, it was some to do really. All I had to do was keep playing and keep interest up. Why don't you work on your own community.

As for lack of faith. . . Who? You? Who else? I can say for a fact that there seems to be a bunch of people where who are happy with the wait. I still see posters from 6 months ago.

How can you not understand that releasing the 7 expansions of wave 1 which totalled up to $190 in MSRP followed by wave 2 a month or 2 later which is $160 MSRP is a BAD thing. They would have lost the sales they will have now. Big picture.

2) No the delayed to fix the wording on some cards. Stop being obtuse. Stop whining and grow up.

3) They made a single statement back in April. Here is it

"The five expansion packs of Armada Wave II are scheduled to arrive in the third quarter of 2015!"

Hmmm 'scheduled' is not a firm confirmation. Seems to be a lot of winning for little reason.

4) Why would they have to? Any of the other reason's fit well. You seem so focused on finding all the faults you can. Must have all the time in the world. I don't run FFG, I don't care to. They do a great job in making games I want to spend my money on and they do a lot.

Massing of Sullust was not an apology event. It was to hype up wave 2 and bring people into the game by showing off the Imperial Star Destroyer early.

Big picture.

Oh, and comparing FFG to the Nazi's or people ok with the Nazi's invading someplace is a great way to have people think you are. . . Well yea. . . Never mind, they are thinking it already.

It's a complete failure of the company to have wave two delayed this long. I have been losing interest in this game. It needs more variety because right now it's boring. Wave two should have been out months ago. Like obi wan, ffg's failure is now complete.

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

You really just compared people being fine with a delayed wave 2 with people being fine with Nazi Germany taking over Austria? And you expect us to keep reading or listen to anything you have to say?

no, I pointed out that some people will be happy with anything.

By utilizing absurdly overdramatic rhetorical hyperbole.

Frankly, it's not a point at all. "Some people will be happy with anything" doesn't explain the numerous thriving Armada communities.

I am terribly sorry that yours hasn't taken off, building a gaming community takes work and dedication.

It's a complete failure of the company to have wave two delayed this long. I have been losing interest in this game. It needs more variety because right now it's boring. Wave two should have been out months ago. Like obi wan, ffg's failure is now complete.

So, the company has completely failed because they haven't perfectly kept up with *your* individual attention span?

Wave one lacks variety and is boring? Interesting.

There is a large, thriving local community here that doesn't seem to have any such issue. I'm still surprised at some of the off-the-wall strategies people are pulling out of their hats.

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

Yeah!

Like Duke Nukem Forever!

Wait...

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

I know from experience that interest dies off because people are not putting time to generate interest into the community.

The smaller a company, the more transparent they need to be! I get it, we're not share holders, but we are the consumers in an already niche community. Here's the big deal, if i decide I don't like GW or how they handle things, I can go to a different company for a futuristic setting or fantasy setting, miniatures game. If I decide I don't like PP or how they handle things, I can find another steam punk setting miniatures game. This is not the case here, because of exclusive licencing, there is no other Star Wars themed capital ship game out there. So either they need to own up, man up, and get their adult pants on, or give up the licence to a company that is going to meet their obligations for such a vaunted legacy!

To your last point, then rather than hang around hoping to be graced by them, why not point out to them that that is an old line of thinking and call them out!

This is, without exaggeration, the most naive thing I've seen expressed on the internet in a good long while.

(1) It is HARDLY that easy to just "find another" sci-fi or steampunk game, because you need a strong community of fellow gamers for any game you want to actually play. A perk of FFG's game like X-Wing and Armada is that it's actually pretty easy in most areas to find a community. Maybe not true for every area, but gaming is a community-based activity and localities will vary.

(2) FFG doesn't owe you your perfect version of a Star Wars game just because it's "Star Wars." If you don't like the game they've crafted, that's fine, you can simply not purchase it. But it comes off pretty negatively when you sit here smugly typing out a response that they should give the license away because you don't feel like they deserve it.

(3) Unless you have ample experience in business and marketing and public relations and have successfully run a worldwide business for the past decade, pretty sure your opinions of "old line" and "new line" business management strategies and communication strategies are pretty much just that--your abstract opinions.

ALSO:, if you think there is any other board/tabletop company in the world, past or present, that would do a better job with the Star Wars license I can assure you that you are not very familiar with the gaming industry, imho. FFG has an overall stellar reputation with gamers (their customers), due to their long track-record of great customer support and solid products.

A bit of history: WEG had the Star Wars license for a long time, but never had the distribution or popularity or global community of players that FFG has managed in a relatively few short years. Then Decipher had the card game rights and made an expansive and popular card game that was, at the end of the day, all about chasing power rares and actually very little fun to play (unless you thought that force-draining your opponent to death by hiding at sites they couldn't get to was a thematic representation of Star Wars. Game industry titan Wizards of the Coast made a Star Wars miniatures game that had blind ultra-rare chasing and, by most players accounts, stopped being fun and interesting when the power creep of super-squads started emerging around the time of the BH set (with things like Grand Admiral Thrawn). WotC's version of a space-battles game--Star Wars Starship Battles--was hardly a game at all, since there was no range or line of site and every ship on the board could shoot any other ship on the board, so the map hardly even mattered. Another big player in the industry, and close non-FFG analogy we can currently look at, WizKids, has been making the Star Trek version of Flightpath and, despite being a huge Trek fan and Flightpath fan, I must confess it is one of the worst games I've ever played due to poorly worded rules and abilities, complicated rulings, complete lack of balance, low-quality sculpts and paintjobs, and low poor quality control and customer service. As a result, ST:AW is all but already dead, with this year's "world championship" having about twenty players (as comparison, X-Wing's upcoming World Championship is nearly 300 players and sold out in minutes). Star Trek Attack Wing does rush out their releases really quickly, though, with three new ships every month plus lots of exclusive prize ships. So, while you don't have to wait, there seems to be an inverse relationship between quality and release time.

FFG is, in my opinion, the finest company in the business and the only one that I think could handle a property like Star Wars well. Their component quality and pre-paints are incredible quality for the price point, and their games capture the "feel" of their Star Wars scale very well, and most importantly they are very well balanced when compared to any other such game (WH:AoS, 40K, WM/H, ST:AW, etc.). If, in exchange for this unprecedented quality we have to wait, then it's worth it. Especially when you consider that Armada and X-Wing are being produced in substantially greater volumes than, say, Star Trek: Attack Wing, in order to be able to meet the global demand at release.

Edited by AllWingsStandyingBy

The smaller a company, the more transparent they need to be! I get it, we're not share holders, but we are the consumers in an already niche community. Here's the big deal, if i decide I don't like GW or how they handle things, I can go to a different company for a futuristic setting or fantasy setting, miniatures game. If I decide I don't like PP or how they handle things, I can find another steam punk setting miniatures game. This is not the case here, because of exclusive licencing, there is no other Star Wars themed capital ship game out there. So either they need to own up, man up, and get their adult pants on, or give up the licence to a company that is going to meet their obligations for such a vaunted legacy!

To your last point, then rather than hang around hoping to be graced by them, why not point out to them that that is an old line of thinking and call them out!

This is, without exaggeration, the most naive thing I've seen expressed on the internet in a good long while.

(1) It is HARDLY that easy to just "find another" sci-fi or steampunk game, because you need a strong community of fellow gamers for any game you want to actually play. A perk of FFG's game like X-Wing and Armada is that it's actually pretty easy in most areas to find a community. Maybe not true for every area, but gaming is a community-based activity and localities will vary.

(2) FFG doesn't owe you your perfect version of a Star Wars game just because it's "Star Wars." If you don't like the game they've crafted, that's fine, you can simply not purchase it. But it comes off pretty negatively when you sit here smugly typing out a response that they should give the license away because you don't feel like they deserve it.

(3) Unless you have ample experience in business and marketing and public relations and have successfully run a worldwide business for the past decade, pretty sure your opinions of "old line" and "new line" business management strategies and communication strategies are pretty much just that--your abstract opinions.

ALSO:, if you think there is any other board/tabletop company in the world, past or present, that would do a better job with the Star Wars license I can assure you that you are not very familiar with the gaming industry, imho. FFG has an overall stellar reputation with gamers (their customers), due to their long track-record of great customer support and solid products.

A bit of history: WEG had the Star Wars license for a long time, but never had the distribution or popularity or global community of players that FFG has managed in a relatively few short years. Then Decipher had the card game rights and made an expansive and popular card game that was, at the end of the day, all about chasing power rares and actually very little fun to play (unless you thought that force-draining your opponent to death by hiding at sites they couldn't get to was a thematic representation of Star Wars. Game industry titan Wizards of the Coast made a Star Wars miniatures game that had blind ultra-rare chasing and, by most players accounts, stopped being fun and interesting when the power creep of super-squads started emerging around the time of the BH set (with things like Grand Admiral Thrawn). WotC's version of a space-battles game--Star Wars Starship Battles--was hardly a game at all, since there was no range or line of site and every ship on the board could shoot any other ship on the board, so the map hardly even mattered. Another big player in the industry, and close non-FFG analogy we can currently look at, WizKids, has been making the Star Trek version of Flightpath and, despite being a huge Trek fan and Flightpath fan, I must confess it is one of the worst games I've ever played due to poorly worded rules and abilities, complicated rulings, complete lack of balance, low-quality sculpts and paintjobs, and low poor quality control and customer service. As a result, ST:AW is all but already dead, with this year's "world championship" having about twenty players (as comparison, X-Wing's upcoming World Championship is nearly 300 players and sold out in minutes). Star Trek Attack Wing does rush out their releases really quickly, though, with three new ships every month plus lots of exclusive prize ships. So, while you don't have to wait, there seems to be an inverse relationship between quality and release time.

FFG is, in my opinion, the finest company in the business and the only one that I think could handle a property like Star Wars well. Their component quality and pre-paints are incredible quality for the price point, and their games capture the "feel" of their Star Wars scale very well, and most importantly they are very well balanced when compared to any other such game (WH:AoS, 40K, WM/H, ST:AW, etc.). If, in exchange for this unprecedented quality we have to wait, then it's worth it. Especially when you consider that Armada and X-Wing are being produced in substantially greater volumes than, say, Star Trek: Attack Wing, in order to be able to meet the global demand at release.

What... I... who... did we just become best friends?!

Seriously, this so many times I can't even.

We are profoundly lucky that FFG is holding the Star Wars licence and producing games of this quality. I've seen bad game releases. This ain't it.

The smaller a company, the more transparent they need to be! I get it, we're not share holders, but we are the consumers in an already niche community. Here's the big deal, if i decide I don't like GW or how they handle things, I can go to a different company for a futuristic setting or fantasy setting, miniatures game. If I decide I don't like PP or how they handle things, I can find another steam punk setting miniatures game. This is not the case here, because of exclusive licencing, there is no other Star Wars themed capital ship game out there. So either they need to own up, man up, and get their adult pants on, or give up the licence to a company that is going to meet their obligations for such a vaunted legacy!

To your last point, then rather than hang around hoping to be graced by them, why not point out to them that that is an old line of thinking and call them out!

This is, without exaggeration, the most naive thing I've seen expressed on the internet in a good long while.

(1) It is HARDLY that easy to just "find another" sci-fi or steampunk game, because you need a strong community of fellow gamers for any game you want to actually play. A perk of FFG's game like X-Wing and Armada is that it's actually pretty easy in most areas to find a community. Maybe not true for every area, but gaming is a community-based activity and localities will vary.

(2) FFG doesn't owe you your perfect version of a Star Wars game just because it's "Star Wars." If you don't like the game they've crafted, that's fine, you can simply not purchase it. But it comes off pretty negatively when you sit here smugly typing out a response that they should give the license away because you don't feel like they deserve it.

(3) Unless you have ample experience in business and marketing and public relations and have successfully run a worldwide business for the past decade, pretty sure your opinions of "old line" and "new line" business management strategies and communication strategies are pretty much just that--your abstract opinions.

ALSO:, if you think there is any other board/tabletop company in the world, past or present, that would do a better job with the Star Wars license I can assure you that you are not very familiar with the gaming industry, imho. FFG has an overall stellar reputation with gamers (their customers), due to their long track-record of great customer support and solid products.

A bit of history: WEG had the Star Wars license for a long time, but never had the distribution or popularity or global community of players that FFG has managed in a relatively few short years. Then Decipher had the card game rights and made an expansive and popular card game that was, at the end of the day, all about chasing power rares and actually very little fun to play (unless you thought that force-draining your opponent to death by hiding at sites they couldn't get to was a thematic representation of Star Wars. Game industry titan Wizards of the Coast made a Star Wars miniatures game that had blind ultra-rare chasing and, by most players accounts, stopped being fun and interesting when the power creep of super-squads started emerging around the time of the BH set (with things like Grand Admiral Thrawn). WotC's version of a space-battles game--Star Wars Starship Battles--was hardly a game at all, since there was no range or line of site and every ship on the board could shoot any other ship on the board, so the map hardly even mattered. Another big player in the industry, and close non-FFG analogy we can currently look at, WizKids, has been making the Star Trek version of Flightpath and, despite being a huge Trek fan and Flightpath fan, I must confess it is one of the worst games I've ever played due to poorly worded rules and abilities, complicated rulings, complete lack of balance, low-quality sculpts and paintjobs, and low poor quality control and customer service. As a result, ST:AW is all but already dead, with this year's "world championship" having about twenty players (as comparison, X-Wing's upcoming World Championship is nearly 300 players and sold out in minutes). Star Trek Attack Wing does rush out their releases really quickly, though, with three new ships every month plus lots of exclusive prize ships. So, while you don't have to wait, there seems to be an inverse relationship between quality and release time.

FFG is, in my opinion, the finest company in the business and the only one that I think could handle a property like Star Wars well. Their component quality and pre-paints are incredible quality for the price point, and their games capture the "feel" of their Star Wars scale very well, and most importantly they are very well balanced when compared to any other such game (WH:AoS, 40K, WM/H, ST:AW, etc.). If, in exchange for this unprecedented quality we have to wait, then it's worth it. Especially when you consider that Armada and X-Wing are being produced in substantially greater volumes than, say, Star Trek: Attack Wing, in order to be able to meet the global demand at release.

What... I... who... did we just become best friends?!

Seriously, this so many times I can't even.

We are profoundly lucky that FFG is holding the Star Wars licence and producing games of this quality. I've seen bad game releases. This ain't it.

I'm not sure thats the full reason. Itt certainly was originally, but that doesnt do anything to explain the enormous lag on Wave 2. In fact, it would have been even worse if the Core/Wave 1 had launched at the correct time, and Wave 2 still wasnt out now.

I've heard a couple of interviews where it was admitted that certain delays may have something to do with a massive marketing machine wanting to push Force Awakens products at certain times, possibly including Force Friday. This may have involved having to move deadlines, re-assign staff and generally running round in circles screaming.

My take on this is a release every six months works just fine. I like being able to use my ships etc before the new ones come out. To many releases just means I don't get to fully master the ones I have already. Wave 2 in Nov and Wave 3 in May 2016 is perfect timing. (If May turns out to be wave 3).

FFG have produced a very fine game, with real balance so far. Almost all list types can be played and be successful.

The community near me thrives and we are enjoying playing Armada and we are not just waiting around for the next tourney. In fact many of us see tournies as the side bar to playing.

Having just finished reading this thread I'd like to say this; once it descends into Nazi comparisons there's no point in continuing.

Oh, Mrs. Hitler, why'd your boy turn out so bad?

Having just finished reading this thread I'd like to say this; once it descends into Nazi comparisons there's no point in continuing.

Oh, Mrs. Hitler, why'd your boy turn out so bad?

It was the juice.

Having just finished reading this thread I'd like to say this; once it descends into Nazi comparisons there's no point in continuing.

Oh, Mrs. Hitler, why'd your boy turn out so bad?

Well, in this context, we could make an other comparaison with Hitler for the other side of the argument because, you know, balance...

Hitler rushed into the war even though the weapon (tank, ship, etc) production was not yet fully ready (I think he needed 2 more years) and look where that got him....

So it's okay to wait for the production to be finished, or you will lose in the end!

Having just finished reading this thread I'd like to say this; once it descends into Nazi comparisons there's no point in continuing.

Oh, Mrs. Hitler, why'd your boy turn out so bad?

Well, in this context, we could make an other comparaison with Hitler for the other side of the argument because, you know, balance...

Hitler rushed into the war even though the weapon (tank, ship, etc) production was not yet fully ready (I think he needed 2 more years) and look where that got him....

So it's okay to wait for the production to be finished, or you will lose in the end!

If he'd have just waited for Wave 2 of the Panzer IV's I'd be speaking German right now :)

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

Fine, I'm clearly in the minority wanting to hold a company to its word and to a high standard. For their sake lets hope this product quality is better than the barely painted Corvettes, Frigates and Gladiators.

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

Fine, I'm clearly in the minority wanting to hold a company to its word and to a high standard. For their sake lets hope this product quality is better than the barely painted Corvettes, Frigates and Gladiators.

I love when people petulantly "give in" to what is clearly the majority.....but then have to find something else to whine about....

"Wahhhhh my pre painted figures are ugly! Get better slave labor! Wahhhhhh! "

Christ dude.... Take a Prozac and get out of the negative "Find something bad in everything " world view.

I love when people petulantly "give in" to what is clearly the majority.....but then have to find something else to whine about....

"Wahhhhh my pre painted figures are ugly! Get better slave labor! Wahhhhhh! "

Christ dude.... Take a Prozac and get out of the negative "Find something bad in everything " world view.

To subvert his own argument, some people will never be happy with anything.

/shrug

I love when people petulantly "give in" to what is clearly the majority.....but then have to find something else to whine about....

"Wahhhhh my pre painted figures are ugly! Get better slave labor! Wahhhhhh! "

Christ dude.... Take a Prozac and get out of the negative "Find something bad in everything " world view.

To subvert his own argument, some people will never be happy with anything.

/shrug

Pretty sure with delays comes a pay off in game quality. its a good indicator that FFG cares about product quality in the long run rather than just get something released for the sake of sales.

Other examples include Blizzard (with all their games) and Valve (Half life 3!).

Fine, I'm clearly in the minority wanting to hold a company to its word and to a high standard. For their sake lets hope this product quality is better than the barely painted Corvettes, Frigates and Gladiators.

I've always been pleased with FFG, especially since I started playing X-Wing 3 years ago. There has been delays there as well, but in the end they always delivered a great product. I now thrust them with X-Wing, Imperial Assault and Armada.

A delay of schedule is actually quite nice now from time to time, it allows me to get the money needed. :P

There are several hurdles to over come, and some of them may well end up becoming easier in time while others may become more of a problem with time.

I dare say if you could go back in time to when X-Wing was just one wave there were similar problems with the 6-8 Tie Fighter swarms being rather hard to defeat and there being all of 4 ships with which to try. Short memories perhaps? This however will pass with time.

The cost of the game, this is something to consider, in tournament play does the kid with just one of each ship hold a winning hand? Lists we see are winning consist of multiples of ships, 3xAFs, 3xGSD+VSD etc. This too leans into the idea of the lack of variety, if all you have is the 5 ships then there just isn't much you can do with them. Solving this from a community level will be ensuring that players with ships can and do loan them out to players who don't. This will ensure that as a community there is a strengthening of the player base, as it will enable all players some room to experiment and learn.

I would also suggest that learn to play days are fine, but leaving new players to be limited to what they have will not encourage them to stay on. Perhaps here players could have a mini-event and all pay in a few bucks. Pool these together and buy some ships for the community. Perhaps when a player borrows one he throws a dollar into a jar and that can be used to buy more ships.

Pre-order some ships. Let your store know you are still interested in the game, even 2 of the small ships. If the meta is stagnant as opposed to dead this will ensure that the store gets some stock and the game may have been sleeping. In Sydney Battletech was sitting in stores for about a year before it got bought and played, within a few months you couldn't buy the game anywhere. My first active tournament was about 18 players my last had about 80. I wonder if FFG would ever consider

Plan for a Wave 2 release celebration where you just get together and play games for a day.

We are all languishing in the wave 2 delay, if you can't shake up your fleets shake up the way you play. Change the points you play to, play in 2x2 games, 3x3 or something silly like a 6x6 board and each player stands against the other 3. You could also play highlander fleets, every card, ship and upgrade is unique, sure it may seem silly but it will be fun.

I suspect that FFG are doing the best they can, they don't earn any money until it gets off the boat and into our hands. They are incentivised to perform, I have pre-ordered a metric ton of the toys and I am excited as much as the next guy that they are almost here, and as upset as the next guy that they are not here NOW!!

That said I hope from wave 2 on we see smaller more frequent releases maybe two ships a quarter starting Q2. That would help with affording new toys and improving variety and such.

Fine, I'm clearly in the minority wanting to hold a company to its word and to a high standard. For their sake lets hope this product quality is better than the barely painted Corvettes, Frigates and Gladiators.


Always with the negative vibes Moriarty, always with the negative vibes. :D