So I was curious just how many of the 35 available skills can be enhanced with non committed Force Die and power checks that grant success or advantage for Force Points.
Two of the possibilities seem vastly out of parity with the other options while one seems redundant. I was wondering if anyone has found any issues with them?
For reference, skills and sources of upgrades with costs
Athletics - Base Enhance Force Power - 10XP
Coordination - Enhance Force Power Control Upgrade - 5 XP
Piloting (Planetary) - Enhance Force Power Control Upgrade - 5 XP
Piloting (Space) - Enhance Force Power Control Upgrade - 5 XP
Resilience - Enhance Force Power Control Upgrade - 5 XP
Brawl - Enhance Force Power Control Upgrade - 5 XP
Coercion, Charm, Deception, Leadership, & Negotiation - Influence Control Upgrade - 15XP
Leadership - Enhanced Leader Talent - 15 XP
Ranged (Heavy) & Ranged (Light) (combat checks only) - Intuitive Shot Talent - 25 XP
"combat check with a vehicle weapon" (i.e. Gunnery) - Intuitive Strike Talent - 25 XP
1) The Influence Control Upgrade seems overpowered to me, since it blanket effects 5 skills
2) Enhanced Leadership is redundant with the Influence Control check and I am very tempted to just remove Leadership from the Influence Control upgrade to ensure its uniqueness and nerf the upgrade slightly
3) The Intuitive Shot Talent combat limitation makes sense, although the Brawl enhancement upgrade doesn't have it and its kind of annoying for there to be difference between the combat skills like this
4) The Intuitive Strike Talent really annoys me, since it breaks the format in 3 ways, it doesn't call out the skill even though AFAIK any combat check with a vehicle weapon is a Gunnery check, it costs 2 Force Points per success or Advantage as apposed to ever other example of the same effect, and it has the combat check limitation.
For the record I like the limitation to combat checks on combat skills, and will probably house rule that to apply to the Brawl enhancement, the inconsistency is what annoys me on this.
Does anyone have any experience with the Intuitive Strike Talent and insight in why it costs double the mechanics of the other examples?
Has anyone experienced any issues with the huge skill bumps the Influence upgrade can give across so many skills?
Thanks,