I've had success with both of the following in playtesting. My meta is largely "homebrew" lists with only a handful of truly competitive lists. Worst case scenario I will face one opponent flying TLT spam, one flying Palp/Vader/Soontir, one flying Bug Zappers, and/or one flying a TIE swarm. The rest of the players in my meta tend to take too few ships with too many upgrades, or else focus on cute synergies rather than true robustness in a competitive sense. I've had good success with BBBBZ in 100pt matches because most of my opponents just aren't prepared to face the onslaught of red dice and lots of hitpoints, and there's exactly one player that has the skills to consistently outmaneuver me with aces. Based on that experience...
Rebs