The B amigos (and a corvette) - 400 points with a li'l wave two.

By grandmoffjoe, in Star Wars: Armada Fleet Builds

[ REBEL FLEET (400 points)


• Nebulon-B Escort Frigate - Yavaris (62)


• Nebulon-B Escort Frigate - Salvation (64)


• Nebulon-B Escort Frigate - Adar Tallon - Redemption (75)


• CR90a Corellian Corvette - General Dodonna - Leia Organa - Projection Experts - Jaina's Light (75)


• Luke Skywalker X-wing Squadron (20)


• Wedge Antilles X-wing Squadron (19)


• Jan Ors Moldy Crow (19)


• Dash Rendar Outrider (24)


• B-wing Squadron (14)

• B-wing Squadron (14)

• B-wing Squadron (14)


• Objectives - Opening Salvo - Hyperspace Assault - Superior Positions (0)



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So yeah, because I love nebulons, i made this list. Kinda thinkin' I really want to be the first player. Maybe drop a generic B, add reroute circuts to the corvette (or salvation), and keep the rest for initiative bid?

Edited by grandmoffjoe

Or change a B to a Y for a 4 point bid?

If you reliably want to go first 4 pts is not enough in a 400 point list.

So, maybe this is just me, but I consider Raymus to be basically mandatory on Yavaris. You're taking Yavaris for those double taps, making Raymus a 50% increase to the potency of the ship for a very small fraction of its cost.

I'ma drop the outrider because it's cool but unnecessary. Then add Raymus to Yavaris.

There's a lot of things to like about this list, but having projection experts on the ship carrying your admiral isn't one of them.

'You want to kill my leader's ship? let me strip its shields for you first' is just a bit too Canadian.

;)

With so many of your points invested in B-Wings I'm not 100% convinced that Dodnna is your best bet. Those ships are going to have to approach to fairly close range without Boosted Comms if they want the B-wings in position, especially Yavaris. I'd certainly expect to lose ships rapidly if an ISD or MC80 closes before you can move the B-Wings into range.

There's a lot of things to like about this list, but having projection experts on the ship carrying your admiral isn't one of them.

'You want to kill my leader's ship? let me strip its shields for you first' is just a bit too Canadian.

;)

It's the Jaina's Light. Go ahead and shoot it. It's going to be obstructed and at red range, or else you're already close enough to get Yavaris'd. Also the plan there is to pass one then grow one every turn, so no actual loss of shields, then Leia turns the dial of whoever is getting focused on into engineering.

With so many of your points invested in B-Wings I'm not 100% convinced that Dodnna is your best bet. Those ships are going to have to approach to fairly close range without Boosted Comms if they want the B-wings in position, especially Yavaris. I'd certainly expect to lose ships rapidly if an ISD or MC80 closes before you can move the B-Wings into range.

I'm not getting close to anything. They're getting close to me. Yavaris with the B wings may never happen, but jamming squadrons will get wrecked by a triple-tapped* wedge, or I might even get Luke to attack three times.

I won't get to pick which ship gets 3 B's to the face, but barring the ackbar frigate spam fleet of red dice +2, somebody will close to within move 2 + attack 1 of the b's. Usually an over-eager demolisher.

*Move into position and attack once with a command from Redemption + Adar Tallon, then activate with yavaris.

Edited by grandmoffjoe