Sink the Bismarck

By DariusAPB, in X-Wing

So I'm thinking for when I (finally) get my frigate doing a huge ass naval battle with my friends, possibly a local community epic game.

frigate vs at least 3 CR90s. Frigate must be ridiculously OP (well, not OP but probably worth at least 200 points), and capable of surviving 3 corvettes firing everything they can into it for at least a couple turns). Thinking one imp player plays frigate, 3 players each have a CR90 worth ~120-130 and maybe 60 points of fighters each. 2 Imp players, 100-150 fighters ea.

I'm looking for advise on how to balance this, ideas on frigate stats/ weapons etc, thoughts?

Edited by DariusAPB

You play Armada and quit messing with our dogfight game... (;P edited for sarcasm)

Edited by WarTurtle

I need to get JBR7's BADPOST macro...

Epic with Huge scale ships = fun. Especially with bombers...

4 or 5 crew.

I would not use Palpatine, no fun.

Ozzel, Shield Technician, WED repair droid, Targeting Coordinator, Fleet Officer.

Gunnery Teams, a 0 move for energy.

Two Imp Players with Raiders and fighters.

You know I was debating allowing raiders... loses some of the David vs Goliath appeal.

Scenario sounds like a cool idea.

One thing could be, that if the "bismarck" looses health too fast, the Imp gets supporting reinforcements (Bombers!), with blazing guns screeching fast towards the CRs.

I was actually thinking of more the opposite, giving it a permanent DR of 1 each section on top of reinforce.

(maybe even a DR2) so focus is required to whittle it. So that you have to focus to hurt it with fighters - at least while it's shields are up.

Edited by DariusAPB

From what I've read, the huge ships are at a disadvantage when faced by large numbers of fighters because their health just can't keep up with the barrage of focused hits.

I wouldn't worry about making the frigate too op, I'd worry about it getting focus fired to death.

What I would do:

I'd give it 3-5 sections and balance each section as if it were a mobility 0, large base, 50-point ship.

I'd give it lots of individual turret weapons, and give it a default resistance of 1 damage per attack. (Edit. Sniped. ;) )

If an X-wing can conceivably kill one TIE fighter in a single good hit, I think a corvette should conceivably be able to destroy 2-3 fighters in a single barrage or fire all at one large ship for a kill. A frigate should be able to destroy 3-4 or so fighters per turn, or the equivalent hull points on a corvette.

Don't worry about making it O.P: you're not balancing a 25-pt fighter; don't compare it to any small or large-base ships.

It's an entire fleet in one ship: treat it as such. Balance it vs entire point equivalent builds.

Edited by OneKelvin

You play Armada and quit messing with our dogfight game... (;P edited for sarcasm)

Yeah but as of now Armada has less X-wings in its meta than X-wing does.

Edited by Marinealver

It's sad that the EU established the Nebulon-b as an imperial ship that the rebels co-oped when in this post-prequel world that frigate would be considered an Old Republic pre-CW design or even a CIS ship. I love the X-wing/TIE fighter games but reusing he Corellian Corvette and Escort Frigate for the empire to avoid having to design some possibly Raider-like ships was obviously a cost cutting move...borrowed from WEG, because it saved them having to seeing a couple of extra Imperial ships until much later.

Wasn't the Bismarck sunk by aging torpedo planes, so Y wings?

Wasn't the Bismarck sunk by aging torpedo planes, so Y wings?

Its rudder was damaged by (relatively) ancient bi-planes, but it was sunk after having the bejeezus pounded out of it by several battleships and battlecruisers at close range. The bismark's crew scuttled it, but it wasn't going anywhere at that point.

Edited by aArendsvark

Wasn't the Bismarck sunk by aging torpedo planes, so Y wings?

Its rudder was damaged by (relatively) ancient bi-planes, but it was sunk after having the bejeezus pounded out of it by several battleships and battlecruisers at close range. The bismark's crew scuttled it, but it wasn't going anywhere at that point.

That's right. I forgot the sequence of events.

In the Clone wars episode Arc about the Malevolence (based on the Bismark, what a coincidence!) they used Ywings.

It's sad that the EU established the Nebulon-b as an imperial ship that the rebels co-oped when in this post-prequel world that frigate would be considered an Old Republic pre-CW design or even a CIS ship. I love the X-wing/TIE fighter games but reusing he Corellian Corvette and Escort Frigate for the empire to avoid having to design some possibly Raider-like ships was obviously a cost cutting move...borrowed from WEG, because it saved them having to seeing a couple of extra Imperial ships until much later.

Maybe, but the fact that the Neb B frigate is an Imperial ship has even made it into Nu-Canon, and for how the RA operates it makes a lot of sense.

From what I've read, the huge ships are at a disadvantage when faced by large numbers of fighters because their health just can't keep up with the barrage of focused hits.

I wouldn't worry about making the frigate too op, I'd worry about it getting focus fired to death.

What I would do:

I'd give it 3-5 sections and balance each section as if it were a mobility 0, large base, 50-point ship.

I'd give it lots of individual turret weapons, and give it a default resistance of 1 damage per attack. (Edit. Sniped. ;) )

If an X-wing can conceivably kill one TIE fighter in a single good hit, I think a corvette should conceivably be able to destroy 2-3 fighters in a single barrage or fire all at one large ship for a kill. A frigate should be able to destroy 3-4 or so fighters per turn, or the equivalent hull points on a corvette.

Don't worry about making it O.P: you're not balancing a 25-pt fighter; don't compare it to any small or large-base ships.

It's an entire fleet in one ship: treat it as such. Balance it vs entire point equivalent builds.

It's not really a fleet. It's a frigate, one size up from the corvettes.

It should handle like a boss battle, so primary fire 4 Range 1-4 (may fire twice) 1 en. Energy Regen probably 8-10.

DR 1 both sides, but may get another from reinforce.

at least thinking 5 hardpoints, 3 front, 2 back.

1 team back 3 team forward. 3 crew forward.

May deploy up to 4 ships a turn from front-side when moving.

As for Mobility.. Given it's relative size, may give it a 0 move/4 en recharge, 1 move 5 en recharge, 2 move 3 en recharge.

Edited by DariusAPB

I need to get JBR7's BADPOST macro...

Epic with Huge scale ships = fun. Especially with bombers...

I am here to helps...

:lol:

REB%252520CORVETTE%252520BB%252520FIGHT.BOO%252520TOPIC%2525201.pngIMP%252520RAIDER%252520ELITE%252520FIGHT

Wouldn't 3 Corvettes versus one Frigate be more like Battle of the River Plate?

Graf Spee vs 3 brit cruisers

So there are no cards out there for the Neb?

Edited by TheRealStarkiller

Wasn't the Bismarck sunk by aging torpedo planes, so Y wings?

Its rudder was damaged by (relatively) ancient bi-planes, but it was sunk after having the bejeezus pounded out of it by several battleships and battlecruisers at close range. The bismark's crew scuttled it, but it wasn't going anywhere at that point.

That's right. I forgot the sequence of events.

Only battlecruiser to engage Bismarck was Hood, and she didn't get in much pounding. The action of 27 May saw King George V, Rodney, Dorsetshire, Sheffield, and Vian's five destroyers pounding on Bismarck, which was finally sent down by two of Dorsetshire's torpedoes after ~90 minutes of concentrated gunfire.

It's sad that the EU established the Nebulon-b as an imperial ship that the rebels co-oped when in this post-prequel world that frigate would be considered an Old Republic pre-CW design or even a CIS ship. I love the X-wing/TIE fighter games but reusing he Corellian Corvette and Escort Frigate for the empire to avoid having to design some possibly Raider-like ships was obviously a cost cutting move...borrowed from WEG, because it saved them having to seeing a couple of extra Imperial ships until much later.

Maybe, but the fact that the Neb B frigate is an Imperial ship has even made it into Nu-Canon, and for how the RA operates it makes a lot of sense.

Is the Nebulon-B shown as Imperial in the comics or new novels? I haven't read any of them.

There should be a crit that splits the little space inbetween the two sections. you then have to decide which section is still operational.