Good attack, can focus adjacent troopers and firing squad? The only downside is the relative lack of surge abilites and health, but in my opinion this is more than compensated by his damage output.
Almost find him a bit OP to be honest.
Good attack, can focus adjacent troopers and firing squad? The only downside is the relative lack of surge abilites and health, but in my opinion this is more than compensated by his damage output.
Almost find him a bit OP to be honest.
I found positioning him especially hard, as he needs to be adjacent to as many troopers as possible when he attacks. This leaves all of them open for Blast/Cleave damage. Combined with his meager health ... I like Boba Fett MUCH more.
I found positioning him especially hard, as he needs to be adjacent to as many troopers as possible when he attacks. This leaves all of them open for Blast/Cleave damage. Combined with his meager health ... I like Boba Fett MUCH more.
Move, firing squad, move back. No need to end your activation adjacent.
I played against him once and he died very quickly when I decided it was time for him to die. He did very little for my opponent too. I personally found him a bit underwhelming compared to boba
I found positioning him especially hard, as he needs to be adjacent to as many troopers as possible when he attacks. This leaves all of them open for Blast/Cleave damage. Combined with his meager health ... I like Boba Fett MUCH more.
Move, firing squad, move back. No need to end your activation adjacent.
Then you are missing out on the focus which is IMHO a much better usage than just some additional shots with troopers (unless it's an e-web). Focus is much better late campaign to keep Stormtroopers viable. Else they shoot and just get stuck in the myriad of defensive abilities Heros accrue over the campaign.
some spoilers below.
Sure he is squishy. Although in the campaign you get to summon him with 12+1+threat HP. In the mini campaign that gives him 17 HP.
In my opinion heroes can always take down any enemy they feel like if they focus, but that's also the point of the mission. With troopers attacking, him following, possibly focusing, and then using firing squad I managed to take saska from somewhat hurt, to wounded, to incapacitated. Sure she is weak, but that burst damage is not common as IP.
Boba on the other hand I found had versatility without being particularly imposing. Not only that, in the missions so far that I've used him, he didn't really have a strong presence since the heroes didn't necessarily need to take him down. Somos allowed for me as IP to position him and actually nuke a character. More thematic, and more relevant for the heroes.
Also, heavy stormtroopers and e-webs are also troopers. firing squad on two heavies allows for some good blast damage. I personally see Kayn as much more viable and dangerous than Boba, who at the most can be a nuisance.
Boba plays as an individual, Somos is a team player. Boba is easier to play, but if done right Somos is better.
I'm not a fan of Kayn, requires too much set up both in mission and when choosing your deployment cards. Its so easy to just shoot around a corner (that they can't hit you.) or just walk out, shoot, and walk back.
PS. I'd say his dice are weak for a villain. His attack is more there to just do something and let him give a trooper focus. Other than those he has the weakest surges ever.