So I'm GMing a campaign and this one is going great, we've got more sessions under our belt then ever before. Now the trouble is is that my players are baffled by the sheer number of things to spend XP on. I know there are some believed 'trash talents/skills' that they should avoid, but we mostly want to spend XP asap so we can get to the game.
So, any talents/skills/characteristics these classes should definitely aim for? Or any good synergy they can create together?