Autothrusters ruling

By nikk whyte, in X-Wing

Had a quick rules question, regarding autothrusters and turret weapons.

So! I was trying to snake around a y-wing to get autothrusters to trigger, and I just barely get the back of my ship in arc. He goes to fire the turret, and the closest point between our two ships is out of arc.

Autothrusters or no? The FAQ is a little ambiguous, so we rolled for it and he won, so no thrusters.

But what does the forum think? The closest pount puts me out of arc, but a small corner is in at range 2.

If he is using the turret, then you use the closest point, which is out of arc.

Was it range 2 in arc? The "firing arc" for turrets is the printed firing arc on the base. If you're beyond Range 2 in arc (range 3) or outside the printed firing arc at range 1-3, thrusters work. I get from reading your post that your ship was out of his firing arc but at range 2. If this is the case then thrusters would have kicked in.

Autothrusters won't trigger.


As explained in Autothrusters' entry in the FAQ, arc and range are two separate things that are checked individually. You first measure closest-to-closest to determine the range, then check the firing arc to see if you're in. If the first check finds you inside range 2, and the second finds you inside the firing arc, you're out of luck.


EDIT: Actually, here's a great graphic made by Klutz that explains the situation really well:


vqWDnnd.jpg

Edited by DR4CO

I agree, I don't think autothrusters would trigger.

Are you beyond Range 2 of the Y-Wing? No.

Are you outside of the firing arc of the Y-Wing? No.

Autothrusters does not activate.

Was it range 2 in arc? The "firing arc" for turrets is the printed firing arc on the base. If you're beyond Range 2 in arc (range 3) or outside the printed firing arc at range 1-3, thrusters work. I get from reading your post that your ship was out of his firing arc but at range 2. If this is the case then thrusters would have kicked in.

It should be noted that the firing arc of the turret is irrelevant.

Autothrusters work as long as you aren't in the primary firing arc of the ship attacking you. The primary firing arc is that front facing cone printed on all ships. Even the ones with PWTs. So whether you're in the turret's arc or not doesn't matter.

Edited by DarthEnderX

Was it range 2 in arc? The "firing arc" for turrets is the printed firing arc on the base. If you're beyond Range 2 in arc (range 3) or outside the printed firing arc at range 1-3, thrusters work. I get from reading your post that your ship was out of his firing arc but at range 2. If this is the case then thrusters would have kicked in.

It should be noted that the firing arc of the turret is irrelevant.

Autothrusters work as long as you aren't in the primary firing arc of the ship attacking you. The primary firing arc is that front facing cone printed on all ships. Even the ones with PWTs. So whether you're in the turret's arc or not doesn't matter.

Minor point: Turrets aren't a firing arc. They allow you to fire at a ship outside your arc. Autothrusters don't trigger in ANY firing arc (primary or auxiliary) at R1-2. The reason that's relevant is that some ships do have an auxiliary arc (Firespray, Hounds Tooth). .

Here's the word for word language from the FAQ on firing arc, which Draco explained well but for the direct text: If a ship with a turret weapon attacks a ship equipped with Autothrusters, first measure closest point to closest point to determine range, then use the printed firing arc on the attacker to determine whether the defender is in the attacker’s firing arc

Edited by AlexW

Guess I was wrong.

Minor point: Turrets aren't a firing arc. They allow you to fire at a ship outside your arc. Autothrusters don't trigger in ANY firing arc (primary or auxiliary). Autothrusters don't trigger in auxiliary arcs either at R1-2. The reason that's relevant is that some ships do have an auxiliary arc (Firespray, Hounds Tooth). .

So...a ship that can shoot out the back, like, say, the Firespray, you DO ignore Autothrusters, but a PWT doesn't, correct?

Not disputing that the diagrams parallel the official ruling, because it probably does, but it looks absurd. In arc at range 3 or out of arc at range 2 are the perks of Autothrusters, but somehow meeting both criteria negates it...

Edited by Skargoth

Minor point: Turrets aren't a firing arc. They allow you to fire at a ship outside your arc. Autothrusters don't trigger in ANY firing arc (primary or auxiliary). Autothrusters don't trigger in auxiliary arcs either at R1-2. The reason that's relevant is that some ships do have an auxiliary arc (Firespray, Hounds Tooth). .

So...a ship that can shoot out the back, like, say, the Firespray, you DO ignore Autothrusters, but a PWT doesn't, correct?

Yep! Because that's printed arc, even if it's auxiliary. PWTs have only one arc.

Not disputing that the diagrams parallel the official ruling, because it probably does, but it looks absurd. In arc at range 3 or out of arc at range 2 are the perks of Autothrusters, but somehow meeting both criteria negates it...

That diagram is for Tactician. But it still works here. Here's a simpler way to look at it: If any part of the ship is in arc, no Autothrusters, unless it's closest point is range 3 or beyond.

In arc at range 3 or out of arc at range 2 are the perks of Autothrusters

No, they're not. The conditions are "... beyond range 2 or outside the attacker's firing arc ..."

They are two individual checks that don't have any relation to one another, especially when dealing with a turreted ship. In the OP's situation, and the situation in the graphic, he hasn't met either condition, therefore Autothrusters does not trigger.

That diagram is for Tactician. But it still works here.

It's actually for both Tactician and Autothrusters; check the right half of the diagram. ;)

Edited by DR4CO

Minor point: Turrets aren't a firing arc. They allow you to fire at a ship outside your arc. Autothrusters don't trigger in ANY firing arc (primary or auxiliary). Autothrusters don't trigger in auxiliary arcs either at R1-2. The reason that's relevant is that some ships do have an auxiliary arc (Firespray, Hounds Tooth). .

So...a ship that can shoot out the back, like, say, the Firespray, you DO ignore Autothrusters, but a PWT doesn't, correct?

Yes, and a simpler way to put it, at least for me is asking when ATs activate instead of when they're ignored.

Ok cool, we played it right. It does seem a little silly that it works that way, but it's sich a random occurrence that I'm sure it won't matter.