MiranDameron

By Tsiegtiez, in X-Wing Squad Lists

My two favourite pilots right now are Poe Dameron and Miranda Doni, but fitting the two of them into a list has proven tricky. I don't have quite enough points left for an independent third ship, but the only pair of ships I can afford are two Bandits.

K-Wing: · Miranda Doni (29)

Twin Laser Turret (6)

· R2-D2 (4)

T-70 X-Wing: · Poe Dameron (31)

Push The Limit (3)

· BB-8 (2)

Integrated Astromech (0)

That leaves 25 points available, which is always an awkward spot for the Rebels. Again, two Bandit Zs are my first thought, but I feel like I can do better.

-Roark w/ Ion Cannon Turret

-Rebel Operative w/ TLT and RecSpec

-Blue w/ Accuracy Corrector

-Gold w/ TLT and R2 Astro

-Gold w/ ICT, BTL-A4, R3-A2

-Green w/ PtL, Refit, ATs, Outmanoeuvre

-Rookie w/ R3-A2, Integrated Astro

-Tarn w/ R7

-Biggs

-Warden w/ Autoblaster Turret

Are any of these really competitive? I feel like a 3-ship Rebel list should have three equally powerful players, but I most certainly don't have the points to make that happen. Are any of the above better than two Bandits? Am I outright missing something?

Any input is appreciated!

Stresshog or Tarn with R7 are both fantastic options, the rebels have a great selection of 25 point ships

Stresshog, no doubt. That guy wins games! Tarn when IA becomes availiable, but even then I would probably still favor the hog.

To me, the following three seem to be your strongest contenders:

-Gold w/ ICT, BTL-A4, R3-A2
-Green w/ PtL, Refit, ATs, Outmanoeuvre

-Tarn w/ R7

Here's another option, which requires modifying your Miranda and Poe:

Miranda (TLT, Recon Specialist, Advanced SLAM)

Poe (PTL, BB-8, Autothrusters)

Green (PTL, Chardaan, Autothrusters)

100 points

I actually ran a Poe (with Regen), Miranda, and Tarn in a list for several games. It was definitely tough, but I couldn't figure out how to handle the Palpmobile and other PS9 Aces lists. A control element like a stresshog might help in that regard, though.

Thanks for the input everyone. It seems Tarn and Stresshog have the most support so I'll have to give them a shot a couple times and see how it feels. I've never been a fan of one lone control element, is my only hesitation there. As for Tarn, I agree that he's also really waiting for the Integrated Astro but should do well.

Gomall hit my main concern however, in that anyone at PS9 or higher will have a severe advantage I can't quite combat with just one other ship. I feel the two Bandits give me the best shot at blocking and then using Poe or Miranda to punish. I need to play something like twenty games to figure this out!

Almost all high PS arc dodgers die to a stiff breeze when double stressed. Only vader might survive more than 2 attacks without actions. The stresshog is a direct counter to Poe and Miranda's biggest weakness.

I'm definitely going to have to try out the Warthog with R3-A2 then. I think it's an excellent point that if I can aim at Fel or Whisper even just once, they're going to go down pretty hard the following turn.

The other alternative of course is to just make Poe and Miranda both ridiculously expensive.

Poe Dameron (31)
Lone Wolf (2)
Plasma Torpedoes (3)
R5-P9 (3)
Autothrusters (2)
Miranda Doni (29)
Twin Laser Turret (6)
Extra Munitions (2)
Homing Missiles (5)
R2-D2 (Crew) (4)
Conner Net (4)
Proton Bombs (5)
Advanced SLAM (2)
Total: 98
I prefer the PtL/BB-8 build for Poe but I definitely need both ships to be able to regenerate. I feel the boosted R2-3 5 dice Homing Missiles from Miranda, coupled with her stupid-accurate bombing, make up for the missing third attack. She's going to be focussed on pretty early so I would approach more with a SLAM-and-run strategy, while Poe tries to line up shots from flank. At 98 points I should be able to give control initiative most of the time too.

That probably isn't the best idea, though.

That probably isn't the best idea, though.

Ahahaha, no, not quite. Fun though!

Seems like this is the best plan so far. I feel weird using all 100 points.

Poe Dameron (31)
Push the Limit (3)
BB-8 (2)
Integrated Astromech (0)
Miranda Doni (29)
Twin Laser Turret (6)
R2-D2 (Crew) (4)
Gold Squadron Pilot (18)
Ion Cannon Turret (5)
R3-A2 (2)
BTL-A4 Y-Wing (0)
Total: 100
Although Poe and Miranda seem pretty high-priority, so the lowly Y-Wing might be ignored just long enough to ruin someone's day.
Edit:
So naturally as soon as I post this I come up with something else that doesn't have either PS2 or self-stressing problems.
Poe Dameron (31)
Push the Limit (3)
BB-8 (2)
Integrated Astromech (0)
Miranda Doni (29)
Twin Laser Turret (6)
R2-D2 (Crew) (4)
Lieutenant Blount (17)
Lone Wolf (2)
Ion Pulse Missiles (3)
Hull Upgrade (3)
Total: 100
Blount can auto-ionise someone if he takes a Target Lock, and with Lone Wolf and a Hull Upgrade he becomes a 2ATK X-Wing. His midrange PS isn't great but PS6 is a much smaller gap than the PS2 Gold Squadron Pilot had. The Hull Upgrade is there to make him harder to take out before he launches his missile.
Edited by Tsiegtiez

I'm part of the crowd that thinks 3PO is better than R2D2 on Miranda, with 1 dodge and 1 regen per turn it essentially feels like cheating...

I'm part of the crowd that thinks 3PO is better than R2D2 on Miranda, with 1 dodge and 1 regen per turn it essentially feels like cheating...

I respect that opinion but I disagree wholeheartedly. Threepio doesn't do a single thing against other TLTs, while Artoo and Miranda's pilot ability make her invulnerable in a 1v1 against another TLT. Combined with PS8 SLAM to dictate range, she wins that engagement basically by default.

If Miranda had access to Evade tokens (Kyle throwing her a "Focus" with Jan crew?), Threepio might be worth taking. As it is, her main weakness is concentrated fire anyway, so doubling down on regeneration seems to provide a much larger benefit than 5/8 of an Evade token every turn. Especially now that Crack Shot can outright cancel Threepio too. There's too many things working against Goldenrod right now in my opinion.

Stresshog or Tarn with R7 are both fantastic options, the rebels have a great selection of 25 point ships

I apologize for the newb question but what is the "Stresshog"?

Gold Squadron Y-wing with R3-A2 and a turret. Before TLTs, it normally was an Ion Cannon Turret with the Y-wing title. If someone ended up in range 1-2 and in arc, they had a good chance of ending up ioned and double stressed.

Gold Squadron Y-wing with R3-A2 and a turret. Before TLTs, it normally was an Ion Cannon Turret with the Y-wing title. If someone ended up in range 1-2 and in arc, they had a good chance of ending up ioned and double stressed.

Thank you. I appreciate it.

On a side note, the learning curve for all the acronyms on this message board is steep...

Gold Squadron Y-wing with R3-A2 and a turret. Before TLTs, it normally was an Ion Cannon Turret with the Y-wing title. If someone ended up in range 1-2 and in arc, they had a good chance of ending up ioned and double stressed.

Thank you. I appreciate it.

On a side note, the learning curve for all the acronyms on this message board is steep...

If you see something you don't know, just Google the term and add "X-Wing" to the search. You'll catch on in no time, and will know exactly what I mean when I say I'm throwing a Dash w/ HLC, PTL, Rec Spec, EU and title at you!

Gold Squadron Y-wing with R3-A2 and a turret. Before TLTs, it normally was an Ion Cannon Turret with the Y-wing title. If someone ended up in range 1-2 and in arc, they had a good chance of ending up ioned and double stressed.

Thank you. I appreciate it.

On a side note, the learning curve for all the acronyms on this message board is steep...

If you see something you don't know, just Google the term and add "X-Wing" to the search. You'll catch on in no time, and will know exactly what I mean when I say I'm throwing a Dash w/ HLC, PTL, Rec Spec, EU and title at you!

:)

Edited by BizTheDad

This is what I've been using recently-

Miranda

-TLT

Poe

-VI

-R5P9

-Thrusters

Jake

-VI

-PTL

-Thrusters

-Refit

-Title

Gold Squadron Y-wing with R3-A2 and a turret. Before TLTs, it normally was an Ion Cannon Turret with the Y-wing title. If someone ended up in range 1-2 and in arc, they had a good chance of ending up ioned and double stressed.

Thank you. I appreciate it.

On a side note, the learning curve for all the acronyms on this message board is steep...

I know that feeling, but you will get used to them and start finding them helpfull. One thing to note is that the Stresshog typicaly also has the BTL-A4 title, losing out of arc shots but gaining the ability to double stress at range 1-2.