Hi Folks,
I noticed that the commanders can roughly be classified in: Offensive, Defensive, Balanced and "Gimmicky", like I would name it.
Offensive Commanders: emphasis on dealing damage / enhancing chances to hit.
Defensive Commanders: increase life expectation of ships.
Balanced Commanders: Enhancement of several/all aspects/stats of ships.
Gimmicky: Specialized misc abilities; low costs. Requires strongly adjusted lists and/or strategies.
Offensive
Darth Vader
Screed
Ackbar
Rieekan
Defensive
Mon Mothma
Motti
Balanced
Tarkin
Iblis
Gimmicky
Dodonna
Ozzel
You can argue about Rieekan's class. I think the best way to use him to your advance is a very aggressive approach because you can still shoot and ram even if your ship got destroyed. In this aspects he increases the chances to do damage and therefore I thought he would be best in the Offensive class.
Dodonna is not necessarily a Offensive Commander, because he does nothing to increase chances to hit. And I think you have to plan you list and your missions carefully to hopefully score some critical hits. Ozzel for me is a member of the Gimmicky class until there will be more commanders with 'navigation' abilities in future.
And I noticed:
The only commanders that support squadrons (while not direct) are in the Balanced class; through tokens.
So there is room for a Squadron Commander class.