So, was talking to an opponent who noted for me that there are lots of bids in Armada:
Bid for initiative - First player / Objective
- (Col: Bid for second, asteroid control)
Q: How much does it help to be first? It seems like first player is always the one who gets to choose the arcs and the shots and put up double arcs. Being second usually seems to mean for me that I only get shots that are given to me, not active striven for by myself.
Ship # bid - Using ships for extra activations to control what moves when.
Question: Does this only matter if you are first player?
Squadron bid - What squadrons to gain control over squadron fight?
Do you take all rounders, say As or Bs, or do you take concentrated squadron killers like Han and Wedge?
Do you find your games will devolve into squadron combat at some point or do you find that your ships fly away?
Is it worth it to fly at speed3 with just ships and totally ignore the squadrons?
What do you think is most important? Do you find that one play style gives you higher damage or consistent control?