I'm looking to make an NPC that collects something interesting like weird animals, Jedi artifacts, etc. but want something more interesting, any suggestions for a cool collection, especially one that could send the PC's on an interesting hunt for such collectibles. Thanks for any and all suggestions! (Also the NPC is a pretty powerful quarren spice dealer. Not sure if that helps just giving some background.)
New NPC collector ideas
Well there was an old WEG boxed set called Darkstryder involving force imbued tech maybe this guy is hunting down information on a lost treasure ship such as the one caught on the edge of a black hole in KOTOR involving the Smuggler character story in the MMO?
Then there's the Han Solo story regarding a legendary pirate's treasure cache I think his name was Xim?
Could always be hunting Rakati tech dating from before the end of their Infinite Empire, did that help?
GravBall collector cards!
Those all helped! I just found the Darkstryder campaign it looks AWESOME! Also laughed at the Gravball card one, that actually could be really fun and silly! Thanks guys!
It's not as interesting, but rare wines (imagine how rare a bottle of anything from Alderaan would cost), or flora from each planet they visit.
I got a villain that loves exotic lekku patterns. Just the lekku, nothing else is wanted. He isn't liked much by my twilek players/lovers
One NPC idea I was working on -- which probably wouldn't work here -- was sort of an evil "Real Housewife" character who collects both gossip and exotic animals (but only for her dinner parties).
Weird animal artifacts? Not the animals themselves, just what they leave behind.
I guess it would depend on what kinds of adventures you wanted to send your crew on, because I have always found that an eccentric collector is a great point of contact/mission resource. This is especially true if he (the NPC) is in contact with others who collect strange objects. Maybe he collects live subjects, rare beasts and animals for a huge preserve on his own personal moon, but he is also interested in getting Gravball Cards ( kaosoe , Cfinch126 ) for one of his contacts who he owes a favor, (which could lead into Jewel of Yavin, maybe in the collection, there is actually something that they need to get for the NPC, and the Gem is the payment).
Depending on the era of your campaign, I could easily see an NPC collecting information from the Jedi sources (much of it collected/destroyed by the empire), because of its rarity and taboo nature. Much like the boss/friend of the main character in V for Vendetta, who collected rare art and objects that were taboo for that setting. Something that could get him in a lot of trouble, and would get the players in a lot of trouble for finding/handling such items. Maybe he is willing to give force sensitive users access to his library as payment for a job or two.
Edited by trialaccess- Sentient/interesting/rare Droids
- Rare/newfound animals
- Hyperspace Routes or only dangerous ones
- New drugs
- The most poisonous animals/plants
-
Exotic/Vintage Pornography (if you want to go down that road)
- Speeder Bikes (like a Harley Davidson collector, or only famous racing bikes)
- Rare Weapons
- Traditional Clothing from all over the galaxy
One NPC idea I was working on -- which probably wouldn't work here -- was sort of an evil "Real Housewife" character who collects both gossip and exotic animals (but only for her dinner parties).
Important lady, part of the aristocracy, needs gossip...that's a pretty cool quest-giver you have there. Especially considering there might be times when gossip needs generating
Dang! Thanks everybody, I've got some ideas with this list for assorted campaigns in the future.
Edited by Cfinch126It's not as interesting, but rare wines (imagine how rare a bottle of anything from Alderaan would cost), or flora from each planet they visit.
In my last campaign, importing shipments of Alderaanian wine was an NPC ally's favorite business. That lead to some interesting adventures.
To elaborate...
Avery Simril, former smuggler turned businessman extraordinaire. Owner of a high-end casino that put even the local Black Sun joint out of business, as well as a classy spaceport, all on Ord Mantell. Simril "imports" shipments of Alderaanian Wine on the side, making lucrative profit.
Early in the game the party's rebel corvette Gem of Chandrila became severely damaged and was forced to stop over at Ord Mantell. The captain already had ties to Simril and sought help with him for repairs; Simril would happily oblige, as he typically supports the Alliance in minor ways, but is not able to as he lacked the funds to repair several CR90 engines. Why? He invested so much money into his wine business, then his last few shipments went missing...
Queue adventure hook/investigation. Beforehand, though, Lok (our nautolan ex-mercenary) challenged Simril to a vibrosword duel, the stakes being that if Lok son, the ship gets fixed for free, and if Simril won, they'd find his wine. Simril accepted, fancying himself a duelist, and went on to lose (when he shouldn't have!). The Force was with Lok, as he really shouldn't have won this fight, and because of this we decided that Lok would be Force-sensitive from this point forth. The party, out of the goodness of their heart, still decided to help Simril anyway.
The party does some snooping around and encounters a certain information broker who they'd already had a nasty brush with (well, at least Akhand did - he's the soldier, not much for talking). RAN-T13, our Human Replica Droid, tried his hand at getting information. With some smooth talking and a handful of credits, he got a little bit of information out of him - and info on a pit fighting competition in which Akhand planned to compete to make some creds on the side, Friday Night Pazaak Special at the old Eclipse Casino.
All of the smugglers bearing the shipments had been recorded coming into the spaceport, but the wine was never delivered to Simril, so the party decided to wait for the next scheduled shipment. After some snooping around and waiting, they found the shipment being unloaded in one of the docking bays. Lok, the nautolan ex-mercenary, investigated the crates and found that they were full of the expected wine. However, upon turning around, he found the spaceport crew who had been offloading the crates were pointing blasters at him. The rest of the party had been waiting outside the docking bay in case of trouble, and they came rushing to Lok's aid; the smuggler duo that had brought the wine was killed in the firefight. Jordan Striker, our young ex-smuggler, was nearly killed. Lok and Akhand were unharmed, but Ran fell into a trap... Sprung by none other than the bounty hunter Trex under Black Sun contract, dragging Ran back to his creators.
To save Ran, the party concocted a daring plan. They tagged Trex's ship, then noticed that one night it was flying sporadically in the airspace above the Eclipse Casino and nearly crashed; Ran had been attempting to escape and ended up in a brawl with Trex in the cockpit. Ran, being rather flimsy, tried to juke around to toss Trex about like a rag doll, but Trex used his massive Trandoshan claws to grab onto the wall, then KO'd Ran.
The party went to Friday Night Pazaak Special, with Lok and Akhand participating in the competition while Jordan snooped around for clues. Eventually, after several fights (one involving a very angry wookie), Lok was incapacitated and Akhand still barely swinging. However, Jordan finally found Ran and pulled him right out from under the nose of a Black Sun Underboss. The party narrowly escaped and commed Simril, who had the city police shut down the entire operation. He found his wine in Black Sun possession and took it back - (he was well liked with the police in this city, and Ord Mantell borders on lawless anyway).
Lok ended up having affair with Simril's personal twi'lek assistant, which budded into a relationship that lasted the rest of the campaign. Before they left, Simril gave them a few cases of wine, which would make a few refugees very happy in a later adventure to the Graveyard... But that's another story.
Edited by ParthenopaeusI have a PC in the party that collects, so I made several such collectibles. All of this have authentic, second generation and non-original pieces, and can be found in museums and private collections.
a. Xim the Despot's statutes- Small (20-50 cm) figurines made from white and black rock, depicting several Tion Cluster deities, Xim's family and some unknown origin pieces. Basically a chess pieces collection, with a theme of skulls and macabre images. Most of the originals remain with the GenoHaradan guild.
b. Kooroo collection - Many items relating to the Fellowship of Kooroo. Mostly architecture models of various Shrines of Kooroo, and some religious items. Original pieces emits a faint Force aura, which is enhanced inside Shrines of Kooroo.
I have several others in mind but not fleshed out yet... Sith, Gree, Rataka, Kwa artifacts... Gaming related, like rare decks for Sabacc, unique tables for Dejarik, chance cubes of rare material, etc.
Edited by RusakRakesh