Bribes...

By Jotnebane, in Game Masters

The easiest way to make people look the other way is to bribe them.

What are your thoughts on the size of bribes?

How many credits should it take to:

  • Get a customs official to overlook that particular crate that's not on the manifest
  • Get a customs official to inform you when some particularly lootable goods are leaving the system
  • Get a customs official to preform an extra inspection on a particular ship
  • Get Com operators to provide a ship with doctored astrogation data
  • Get space port security to give you access to a docked ship
  • Get local law enforcement to look the other way while you rip off some thugs
  • Get a bureaucrat to provide you with drawings of public buildings

and whatever else you might need to bribe your way in to, out of or simply get done.

Any thoughts on bribes?

I'm thinking that getting someone to to a sloppy job might cost a couple of hundred credits but getting them to break the law would be far more expensive.

Anything from 100 creds upto 2000+ (page 151 core rulebook)

Depends on the dice roll once the rp'ing dialogue is done and the species,, an Imperial MAY let a human bribe them, but I go with the less human the species looks the higher the difficulty...

Go with a neutral (average difficulty) attitude to begin with for any Imperial vs a human or 'human' looking alien - Twi'lek,Cerean, Mirialan, for something a bit more alien - Bothan, Gand, Rodian, Trandoshan, Mon Calamair etc i go with Hard.

A success results in the 'normal' bribe cost, Advantages mean that the NPC could be predisposed towards the PC in the future, A Triumph may mean that not only is the bribe successful but the NPC offers them something into the bargain!!

A fail means the NPC refuses the bribe or pockets it anyway but informs his/her superior, a threat may mean they are watched by the ISB, a Despair could mean arrest

There could be guidance in the D6 or D20 books but i don't have any of them :(

I use a rough conversion of 1cr ~ 3 USD, so I think 20-50 credits should cover most bribe situations where the bribe target just has to look the other way and not be involved.

However, actions like informing when lootable goods are leaving the system or granting port access to a docked ship are far more involved, with much higher risk and payoff. For that the bribee would probably want a cut of the proceeds, say 5-10%.

As far as this one goes:

  • Get a customs official to preform an extra inspection on a particular ship

That could be as easy as an anonymous tip (reporting illegal activities) called into the local authorities. That should suffice to ground the ship for at least a second inspection.

How many credits should it take to:

  • Get a customs official to overlook that particular crate that's not on the manifest - 100
  • Get a customs official to inform you when some particularly lootable goods are leaving the system - 500
  • Get a customs official to preform an extra inspection on a particular ship - Free, just call in a tip that they are smugglers
  • Get Com operators to provide a ship with doctored astrogation data - 3000+ (you are basically asking him to murder that ship's crew)
  • Get space port security to give you access to a docked ship - 500
  • Get local law enforcement to look the other way while you rip off some thugs - 100 (but maybe Free with a good Charm check)
  • Get a bureaucrat to provide you with drawings of public buildings - 100 (But maybe free. A lot of public records are just that, public record. If you are willing to jump through all the bureaucratic hoops, you can probably get access to them without a bribe, but the bribe will undoubtedly rush the process. Then again a strong Deception or Leadership check might do the same)

All of that really depends though. A backwater planet might be cheaper, a core world might not take a **** for a measly 100 credits. And it depends on plot too. If you need the PCs to get into a legal scrape, then maybe the guy they attempt to bribe has an unshakable sense of integrity. He is committed to the job and wouldn't let the crate through even if he was offered millions of credits. If you want them to lose their treasure, maybe they get off light on the bribe, but once they leave the ship that guy they bribed has a look inside the crate and decides that he wants whatever is in there.

Species (or gender, appearance, etc.) shouldn't alter Difficulty, but should be a source of Setback or Boost.

I did not think about the racial implications of bribing Imperial personel.

Good point.

Species (or gender, appearance, etc.) shouldn't alter Difficulty, but should be a source of Setback or Boost.

Also a good point!

I'll make a mental not of it.

That would also depend on the location of said custom official, synchronous to rarity.

Bribes in the core world might be way more expensive than on a small airfield in the outer rim, but on the other hand someone on coruscant might be more likely to accept a bribe then somebody who answers to a hutt...