I'm sure this topics have been discussed already.
I just want to share what my local players think about squadrons:
1. Every squadron which havn't been activated until then should be able to move and attack in the squadron phase.
2. Squadrons with Bomber should be able to attack ships at close range (and not range 1).
3. Rhymer's effect should only affect Bombers (there is even an opinion that Rhymer is the worst and most broken element of the game, because if bombers (squadrons) work its only because of his effect and not because of the general mechanics for squadrons)
4. Squadrons that have been activated by ship command should get a reroll of 1 die while attacking (though we have no consense about this point, the idea was to make squadrons more effective while activated by a ship)
Those rules are untested.
Its just an impression about how we think of squadrons in general and why they are underwhelming and therefore underused.
Point 1 in the upper list is the most importent one.
What do you think?
Edited by TheRealStarkiller