So I've been trying out building a dice roller for dark heresy rules with java's swing code and the netbeans IDE. I only really have one year of a java course so my coding is fairly limited, but the program seems to work so far heh. It's pretty simple at the moment, but I'm still expanding on it. here's a pic of how it looks so far i108.photobucket.com/albums/n10/forrely/skullrollersample.jpg
I've put in a preset feature so people can switch between settings quickly, and I am still adding in more options. Right now, many of the options are in there just for ease of use since many(red dot sight, mighty shot, etc) are things that can be calculated beforehand and simply added to the "modifiers" or "damage" fields. I will likely include more eventually, but my first priorities are adding in things such as reliable, unstable, overheats, and other things that cant be accounted for in those fields.
My questions are: What sort of features would be most wanted in this? Is there a better replacement already out there? Where would be a simple place to "host" this sort of small project so that people could comment or list bugs?
I'm still a bit new to java but ill do what I can.
). This way I won't have to roll physical dice for every attack the NPC's are doing.