I reserved the right to actually make an idiot of myself until after I played a game or two to see the effects. So, after a pair of games with the new ruling, and actually planning it out a bit so I could see the change, it only appeared to alter some of the characteristics of the popular Assault Frigate list.
It was fortunate that the match involved near mirror lists: my XI7 RAF's and Salvation versus their APotatoes, and yes it hurt my opponent a lot more than it had in the past. As it stands, it's not the end of the world (I only ever felt like it did significantly more damage twice in those two games, both of which was when I got a CF Paragon black shot in against my opponents and the damage translated through).
I agree with the voices who chimed in long before me: this change feels centered around the situations that the inbound MC80 and ISD's could create and not the current gaming landscape. AP plus the shield and generation capacity of the MC80's in particular looked grotesque (admittedly, on paper). I still haven't played with enough wave 2 stuff to get a feel for the interactions vs. just theory-crafting. With the extra options, I think I'm still more comfortable with the notion of adding the turbolaser reroutes or Heavy turbolasers on most of my ships, but XI7 is looking tempting for some specialist cases (like Fickle mentioned: an IISD, Salvation , etc.).
That being said, I think it's a good change I merely resent the way in which it was handled as a nebulous pseudo-FAQ instead of an outright errata. The method that was chosen to just revise the 'intention' bothers me a little: it's always been a question of interpreting the rules wording which created a “I shot a bear with a gun” style linguistic problem. My interpretation, along with that of other people, was that the bear was shot with a gun, while the other camp insisted that a gun-wielding bear was shot. This feels like a vindication of the latter. It's petty, but that's my issue and I'm not going to pretend that it isn't