What about a title that gives a free evade action at the beginning of combat, but the ship loses the token after shooting. Lower pilot skills would benefit greatly, with diminishing returns the higher the pilot skill.
This sounds neat.
What are people's thoughts about making it a free evade token instead of a free evade action? As an action, it means you can't double up on evade tokens and you can't use the ability if you're stressed. Basically, if they need a bigger boost, the token version is better, but I like the action one because the enemy can do something about it (control with stress).
