So, this ever present problem in all games about Star Wars. The move power, and the multitude of ways it can be abused.
I read through a lot of threads here on the forums, and it seems everyone is pretty much agreed you can affect people as well as objects.
Good suggestions on handling the power as well, lifting someone and dropping them will do the "force throw" damage regardless, for a classic "force push" you need the "force throw" and strength 1 upgrades, and then it only goes to short range without more range upgrades. Three force points provide enough of a barrier that this cant really be done a lot until later on when the PCs become stronger.
Problem is someone just lifting a character into the air and holding them there though. So, this guy has a lightsaber right? I just, lift him and let him hang. My buddies can shoot him with their blasters.
End of powerful npc villain, who cant even run away. In general, this becomes a problem whenever someone tries to escape, and the "move" power user just goes "nope". An oppsed check is reasonable of course, discipline vs athletics, discipline, resilience, whatver makes sense in the situation. Players usually make sure to have good dice though, so that is by no means much of an issue.
Another issue is, a bridge/chasm/ledge. Just use basic move with one strength upgrade, and there they go. Bye bye!
Also, why ever use Enhance? You can just lift yourself with move. That easy.
Ideas? Thoughts?