A way to include prequel factions

By Admiral Deathrain, in X-Wing

Except thematically the emperor wouldn't use separatist forces he just led the republic to victory over them how would he explain turning around and using them.

The same way you explain Vader leading a bunch of First Order TIEs. You don't.

In no way does it make sense for droids to be in the Empire faction.

Except in the way that both of those factions are controlled by the Sith in general. And Palpatine specifically.

My Vader will never fly alongside an fo anyway so it's a non issue in game.

But I'm not talking in game I'm talking over all narrative, it makes no sense and it goes against Canon from the new books.

There's no arguing the fact the empire kept and used republic ships tarkin flat out says they did, same book shows a rebel group using separatist ships.

The empire does not use vulture droid fighters or whatever the others are called, so it makes no sense for them to be added to the empire faction.

My Vader will never fly alongside an fo anyway so it's a non issue in game.

Just because YOU don't do it doesn't make it a non-issue. The game still lets you do it that way.

There's no arguing the fact the empire kept and used republic ships tarkin flat out says they did, same book shows a rebel group using separatist ships.

There IS arguing it, because it's not relevant. If FFG starts doing Clone Wars era ships, they'll do them FROM the Clone Wars.

Those ships are going to be the versions and the pilots and the crewmembers from the movies and TV shows that more people actually care about. They aren't going to BE the Imperial versions of those ships from an era that most people don't care about. They'll be the Clone Wars era versions, not the post-Clone Wars Imperial era versions and the Clone Wars versions AREN'T Imperial.

Edited by DarthEnderX

In regards to the factions...just do light side, dark side, and scum as others mentioned. It also is done that way in the galactic defense mobile game.

As for leaving the game if prequel ships are added...don't let the door hit you on the way out. Seriously, people have been saying that for awhile now. First when EU ships were added, then when scum was added, and again with tfa and rebels ships. And yet the game is still stronger than ever.

Why not just give them alternate pilot cards as the Scum and Villainy Expansion did with the Y-wing and Headhunter?

The rebellious elements of the Confederacy, disgruntled Republic pilots, and the Jedi would go to the Rebellion. The rest of the Confed droids would be sold to the Scum, or would be integrated into the Empire's terror-trooper forces, and the remaining Republic clones and fighters would go Empire ala the white Venator at the end of RotS.

Give them all their own factions, then release a "Start of the Empire Expansion" with the alternate cards and a few ship repaints, like a grey V-wing and a rebel-colored Jedi fighter.

You could even segregate the upgrades you think would be to powerful to mix into the Empire-Era either by adding something like the Tech slot on TFA ships (Vintage maybe?).

You could also make some upgrades "Republic only" or "CIS only". If the ship becomes Imperial or Rebel the upgrades wouldn't pass over, kinda like how Illicit upgrades are Scum-only. (I suggest good old Illicit for Bounty Hunters/Scum, and adding A.I. for the CIS and Clone/Republic Training for GAR.)

I won't lie if they were to do a Clone Wars era game, my wallet would cry especially if Armada and Imperial Assault followed suit at some point, granted I doubt it would stop me from buying the ships. Heck if they did then just imagine the giant campaign that could be made where you battle all the way from the Clone Wars to whatever the conflict in the Sequel trilogy will be called.

I'm tempted to just hoist the black flag and print out some ships and cards.

Just make them their own factions. Maybe have a few Rebel, Scum, or Empire pilots for a few of the ships, and likewise some Republic or CIS pilots for a few ships already in the game like the Z-95, but otherwise the Republic and CIS work best as two unique factions that don't mix with any of the current ones. There are a few characters that would need new cards (R2-D2 for example), but otherwise this is the most elegant solution.

Of course, this is all hypothetical when Fantasy Flight has said they won't be doing prequel factions.

No god **** it.

Go watch your generic turn of the century CGI action movie trash some place else.

And no, that triplane X-Wing thing isn't cool, and neither is that Naboo star fighter.

And to think we still haven't gotten the TIE Avenger and Assault Gunboat, yet there are people that want prequel ships. Sigh *shakes head*

Comments like this make me wonder how this board is going to be when The Force Awakens comes out.

Edited by WingedSpider

I'm tempted to just hoist the black flag and print out some ships and cards.

Im thinking the same thing, what faction are you thinking?

I'm tempted to just hoist the black flag and print out some ships and cards.

Im thinking the same thing, what faction are you thinking?

CIS. I'm tempted to teach myself enough about 3D modeling and printing to make Grievous and some droid starfighters.

Frankly, I don't think there's enough CIS ships to fill a faction either. There's, what, like 3-4 droid ships, and a couple of personal fighters/shuttles?

Seems like a pretty decent number to me.

  • Vulture Droid Fighter
  • Droid Hyena Bomber
  • Droid Tri-Fighter
  • Droid Gunship
  • Rogue-Class Starfighter
  • Nantex-Class Fighter
  • Umbaran Fighter
  • Belbullab Starfighter (General Grievous's ship)
  • Ginivex-class Starfighter (Asajj Ventress's ship)
  • Solar Sailer (Dooku's ship)
  • Slave 1 (Man this ship gets around)
  • Advanced Droid Starfighter (from Star Wars Battlegrounds)
  • Commerce Guild Bomber (from Star Wars Battlegrounds)
  • Scarab Droid Fighter (Star Wars: Jedi Starfighter)
  • And if you want to stretch the CIS faction, there's Darth Maul's Sith Infiltrator
Edited by WingedSpider

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Not if you check every source you can. You can get three uniquely designed vessels and make generics for them from just the pilot ships in Starfighter, you can use Nym's forces, Saesee Tiin has his own special fighter, you could use the Z-95, Y-Wing, you *could* even use Anakin's custom Delta-7, or have a different model for Delta-7 and the B, though B should be a title despite the massive physical differences between the two.

There's a plethora of Republic vessels to use. It is true that there are QUITE a few Large base ones, but seeing as they're the military might of The Galaxy at the time, isn't that only fitting?

I mean hell, the G-9 Rigger Freighter has crazy-cool design space. That turret on the side gives it a REALLY weird firing arc but just as well, that firing arc can be really cool if used right.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Not if you check every source you can. You can get three uniquely designed vessels and make generics for them from just the pilot ships in Starfighter, you can use Nym's forces, Saesee Tiin has his own special fighter, you could use the Z-95, Y-Wing, you *could* even use Anakin's custom Delta-7, or have a different model for Delta-7 and the B, though B should be a title despite the massive physical differences between the two.

There's a plethora of Republic vessels to use. It is true that there are QUITE a few Large base ones, but seeing as they're the military might of The Galaxy at the time, isn't that only fitting?

I mean hell, the G-9 Rigger Freighter has crazy-cool design space. That turret on the side gives it a REALLY weird firing arc but just as well, that firing arc can be really cool if used right.

The only problem with that is that nobody would want to use the G9 Rigger because it's such an ugly ship. :P

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Not if you check every source you can. You can get three uniquely designed vessels and make generics for them from just the pilot ships in Starfighter, you can use Nym's forces, Saesee Tiin has his own special fighter, you could use the Z-95, Y-Wing, you *could* even use Anakin's custom Delta-7, or have a different model for Delta-7 and the B, though B should be a title despite the massive physical differences between the two.

There's a plethora of Republic vessels to use. It is true that there are QUITE a few Large base ones, but seeing as they're the military might of The Galaxy at the time, isn't that only fitting?

I mean hell, the G-9 Rigger Freighter has crazy-cool design space. That turret on the side gives it a REALLY weird firing arc but just as well, that firing arc can be really cool if used right.

The only problem with that is that nobody would want to use the G9 Rigger because it's such an ugly ship. :P

The HWK-290, K-Wing, TIE Punisher, and Hound's Tooth would all like a word with you.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Not if you check every source you can. You can get three uniquely designed vessels and make generics for them from just the pilot ships in Starfighter, you can use Nym's forces, Saesee Tiin has his own special fighter, you could use the Z-95, Y-Wing, you *could* even use Anakin's custom Delta-7, or have a different model for Delta-7 and the B, though B should be a title despite the massive physical differences between the two.

There's a plethora of Republic vessels to use. It is true that there are QUITE a few Large base ones, but seeing as they're the military might of The Galaxy at the time, isn't that only fitting?

I mean hell, the G-9 Rigger Freighter has crazy-cool design space. That turret on the side gives it a REALLY weird firing arc but just as well, that firing arc can be really cool if used right.

The only problem with that is that nobody would want to use the G9 Rigger because it's such an ugly ship. :P

The HWK-290, K-Wing, TIE Punisher, and Hound's Tooth would all like a word with you.

I actually like all of those; even the HWK-290 grew on me after I saw it in model form.

I'd have no actual problem using the G9, I just was joking that it's a very ungainly ship.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Not if you check every source you can. You can get three uniquely designed vessels and make generics for them from just the pilot ships in Starfighter, you can use Nym's forces, Saesee Tiin has his own special fighter, you could use the Z-95, Y-Wing, you *could* even use Anakin's custom Delta-7, or have a different model for Delta-7 and the B, though B should be a title despite the massive physical differences between the two.

There's a plethora of Republic vessels to use. It is true that there are QUITE a few Large base ones, but seeing as they're the military might of The Galaxy at the time, isn't that only fitting?

I mean hell, the G-9 Rigger Freighter has crazy-cool design space. That turret on the side gives it a REALLY weird firing arc but just as well, that firing arc can be really cool if used right.

The only problem with that is that nobody would want to use the G9 Rigger because it's such an ugly ship. :P

The HWK-290, K-Wing, TIE Punisher, and Hound's Tooth would all like a word with you.

I actually like all of those; even the HWK-290 grew on me after I saw it in model form.

I'd have no actual problem using the G9, I just was joking that it's a very ungainly ship.

First sentence is exactly my point, for what it's worth.

the G-9 would be rad, IMO.

honestly I don't think even FFG's modeling team could save the G-9.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

Plus, you know, the droid shhips are the problem...

... because they suck

honestly I don't think even FFG's modeling team could save the G-9.

Don't challenge them, remember what happened with the K-Wing!

Just make them their own factions. Maybe have a few Rebel, Scum, or Empire pilots for a few of the ships, and likewise some Republic or CIS pilots for a few ships already in the game like the Z-95, but otherwise the Republic and CIS work best as two unique factions that don't mix with any of the current ones. There are a few characters that would need new cards (R2-D2 for example), but otherwise this is the most elegant solution.

Of course, this is all hypothetical when Fantasy Flight has said they won't be doing prequel factions.

No god **** it.Go watch your generic turn of the century CGI action movie trash some place else.

And no, that triplane X-Wing thing isn't cool, and neither is that Naboo star fighter.

And to think we still haven't gotten the TIE Avenger and Assault Gunboat, yet there are people that want prequel ships. Sigh *shakes head*

Comments like this make me wonder how this board is going to be when The Force Awakens comes out.

Entirely depends on how good or bad it is.

It'll be good.

I'll never understand the concept of giving Republic tech to The Empire, full stop.

Because it's Imperial tech too. Very early Imperial tech that's being phased out by five years into Imperial rule, but still Imperial tech.

It's not as if Palpatine secretly built a galaxy's worth of TIE fighters, Stormtrooper helmets and Star Destroyers for the sole purpose of aesthetic change, and they threw all their kit in a big heap and turned their accuracy settings down ten minutes after Order 66 came in.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

While I'd rather not see design effort redirected to Clone Wars material,

  • N-1 Starfighter
  • Delta-7B Starfighter
  • Eta-2 Actis Interceptor
  • V-19 Torrent
  • Z-95 Headhunter (GAR Variant)
  • ARC-170 Starfighter
  • Alpha-3 Nimbus "V-wing" Interceptor
  • BTL-B Y-wing Bomber

Eight. And that's just from the still canonical material. The Empire ran out of non-EU ships in three waves, although it gains a couple more in Wave 8.

The Republic is the least lacking in small based ship designs.

Edited by Blue Five

honestly I don't think even FFG's modeling team could save the G-9.

Don't challenge them, remember what happened with the K-Wing!

But the K-Wing already looked fine - the model is pretty much exactly the NEGVV art.

I'll never understand the concept of giving Republic tech to The Empire, full stop.

Because it's Imperial tech too. Very early Imperial tech that's being phased out by five years into Imperial rule, but still Imperial tech.

It's not as if Palpatine secretly built a galaxy's worth of TIE fighters, Stormtrooper helmets and Star Destroyers for the sole purpose of aesthetic change, and they threw all their kit in a big heap and turned their accuracy settings down ten minutes after Order 66 came in.

Droid ships aren't the problem here. It's the Republic that's lacking in small-base ships.

While I'd rather not see design effort redirected to Clone Wars material,

  • N-1 Starfighter
  • Delta-7B Starfighter
  • Eta-2 Actis Interceptor
  • V-19 Torrent
  • Z-95 Headhunter (GAR Variant)
  • ARC-170 Starfighter
  • Alpha-3 Nimbus "V-wing" Interceptor
  • BTL-B Y-wing Bomber

Eight. And that's just from the still canonical material. The Empire ran out of non-EU ships in three waves, although it gains a couple more in Wave 8.

The Republic is the least lacking in small based ship designs.

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Sure. The Rebellion never used Republic stuff as The Empire phased it out. Empire TOTALLY used it ALL the time, what with the V-Wings in the original trilogy and the DC-15s in Phase II armored stormtrooper's hands- and let's not forget the AT-RTs on Endor, those are just, unforgettable man.

Wait, none of that happened. Rather, The Empire chucked it all as soon as possible. I'm fully aware that they used it for a while, but are you seriously going to tell me that they should still use it despite the fact we've only ever seen The Galactic Empire use Republic tech, only about five years after The Clone Wars ended? And hell, last I checked the ISD-I was officially used, if I recall, three of them, to mop up the battle above Coruscant. Reportedly, they utterly dominated the battlefield.

The Rebellion gets The Republic's tech, The CIS tech gets spread out to Scum and Rebels evenly, and The Empire gets cool new modern Imperial stuff- just off the top of my head, The Sentinel Shuttle, The Gunboat, Missile Boat, TIE Avenger, TIE Oppressor, TIE Droid, and several more I'd have to look for a little bit.

The Republic's technology is old and by Imperial standards considered obsolete.

Now, onto the second point, you're right, the Republic DOES have enough small base ships for at least four waves, which is all it would honestly need. Maybe five. Six-to-Seven if we draw from some of the games, like Starfighter.

Truly, The Prequels are rich with XWMG capable content. Most of which could be tacked onto the existing factions as salvaged, cheaper equipment with the High-PS pilots being veterans or aces of some sort that know how to use it better.

Makes sense to me anyway. A wing of ARC-170s under Rebellion Control would be particularly effective against two of TIEs, and would have utility against Victory Class Star Destroyers and below.

(Pardon my ire, it just irritates me to no damned end that people still think The Empire would get Republic tech. Ask yourself this- would those shapes even blend on the table at all? It's an entirely different aesthetic and build mindset.)