I was doing some statistics on TLT vs just a normal 3 dice or 4 dice attack and came back with some interesting numbers. It's long been thought that TLTs were disproportionately effective against low agility ships (e.g. Decimator). From what I'm seeing, it looks like the reverse is true and only just slightly. Essentially, the number of evade dice being thrown doesn't really change its damage output compared to a normal 3 dice attack.
Defense Dice | Mean Damage | Equivalent Attack Dice
0 | 1.75 | 3.50
1 | 1.47 | 3.62
2 | 1.19 | 3.67
3 | 0.93 | 3.67
4 | 0.72 | 3.66
5 | 0.54 | 3.64
6 | 0.40 | 3.62
What does change, however, is the Hit % (i.e. the chance you'll do any damage at all).
Defense Dice | Hit % | Equivalent Attack Dice
0 | 98.44% | 4.75
1 | 92.95% | 4.78
2 | 83.50% | 4.74
3 | 71.52% | 4.65
4 | 58.76% | 4.55
5 | 46.62% | 4.44
6 | 35.95% | 4.33
TL;DR: unless your opponent only has one hull left or has more focus tokens than you (or once per turn effects), you're better off with a 4 dice attack than TLT. Also, your opponent's agility value doesn't change your TLT's advantage over a 3 dice attack.
Full data set available at https://docs.google.com/spreadsheets/d/1PgePFqFcd7puTcN9RRecyyCvJWWAhvIb1Z4Npwucf30/edit?usp=sharing







