OK, so this kinda came up in last nights game...
Shields... what exactly can they do?
We know there are Particle Shields, that protect against physical things, like micrometeorites (Like Star Trek Deflectors).
And we know there are Ray Shields, that protect against Energy blasts (Lasers and the like).
What we have seen on screen:
The Exhaust Port was Ray Sheilded, but that didnt prevent a Proton Torpedo penetrating it.
The DS2 was Shielded, and apparerently, that was enough to turn ALL SHIPS AWAY. However, it allowed the DS2 to Fire THROUGH it.
SOMETHING kept enough Atmosphere around the Falcon in ESB (IF that was because it was inside a worm, or they were inside a shield, I dont know).
We see the Naboo Starfighter has a shield in TPM, its ship conformed. Rather than a bubble.
We see some kind of shield keeping the atmosphere IN, on docking bays on ships and the Death Stars.
Droidekas have shileds that deflect energy weapons.
Gungans have Shield Generators that deflect energy weapons, but Droids can pass through them. Either because they are slow moving, or because they are not organic.
So.... how do you all see shields and what they CAN and CANNOT do?
Are they bubbles (Like Trek). or conform to ship shape?
Can PEOPLE pass thought them? Or anything organic for that matter?
Can you land while you have shields up? If they are a bubble, do they penetrate the 'floor/ground' or would the ship 'sit on' the shields (if they are a bubble?)
If (and this was last nights issue), people are standing ON TOP of a YT-1300, and the shields are raised... what happens?
If its a bubble, and the ship flys off with people 'inside the bubble' do they.. roll around inside said bubble, until they die?
If its a bubble, does it keep the atmosphere inside? Like docking bay shields?
Or are there more than what I have described here for things like Docking Bays?
How do i describe these things to my players?
Thoughts?
