Asteroids and obstacles ruling for tournament use?

By HERO, in X-Wing

Hey guys,

Just a quick question on asteroids. There are currently 3 sets of asteroids and obstacles officially released by FFG; the original core set roids, the Force Awakens core set roids, and the space debris. What is the official ruling for using different asteroids in a tournament setting? I couldn't find anything in the tournament rules pdf about which set to use, if you can mix or match, or which one players agree on using.

Thanks!

You get to pick 3 different ones, from either the Core Sets or the debris found with the Outrider or Decimator.

You get to pick 3 different ones, from either the Core Sets or the debris found with the Outrider or Decimator.

Cool, so you freestyle. Thanks!

This is outlined in the X-wing Tournament Rules. As are a few other things, so I would recommend taking a look. ;)

Edited by DR4CO

It's in the first paragraph in the right hand column on page 4 inthe Squad Building section.

Always go to the FFG's X-Wing page to make sure that you are looking at the current version. For some reason FFG uses a direct link to the file instead of one that redirects to the file so what shows up as the top hit for a search like "X-Wing tournament rules" isn't always the current version of the file.

Edited by WWHSD

This is outlined in the X-wing Tournament Rules. As are a few other things, so I would recommend taking a look. ;)

If you read my initial post, you would see that I already mentioned that I read through them, and it was not clear on my question.

Second, you linked me an old set of tournament rules ;)

It's in the first paragraph in the right hand column on page 4 inthe Squad Building section.

Always go to the FFG's X-Wing page to make sure that you are looking at the current version. For some reason FFG uses a direct link to the file instead of one that redirects to the file so what shows up as the top hit for a search like "X-Wing tournament rules" isn't always the current version of the file.

Two stand out from the current tournament rules pdf:

Each player places their three unique asteroids and/or debris cloud tokens next to the play area to form a pool of six obstacles. The player with initiative chooses one of these tokens and places it into the play area. Then, the other player chooses one of the remaining tokens and places it into the play area. The players continue to alternate until all six tokens have been placed. An obstacle token cannot be placed at Range 1–2 of any edge of the play area or at Range 1 of another obstacle token.

and this part:

Players may mark asteroids and debris fields to indicate ownership, but cannot otherwise alter them in any way.

When FFG uses the term unique, does that mean they are different from each other, or do they have to be different than their opponent? Because if you can mix and match freely as some of you suggest, then someone can just show up with 6 fat roids of the same kind. Not saying that I would do this as I've just been playing with default core set roids (from the new set), but the wording is hazy.

Unique means different from each other. You have no way to know what your opponent each round will bring for their three so it is not a factor.

Unique means different from each other. You have no way to know what your opponent each round will bring for their three so it is not a factor.

Got it, thanks.

Second, you linked me an old set of tournament rules ;)

Hmm. That's what I get for being lazy and copying the link from Google, I suppose.

It's in the first paragraph in the right hand column on page 4 inthe Squad Building section.

Always go to the FFG's X-Wing page to make sure that you are looking at the current version. For some reason FFG uses a direct link to the file instead of one that redirects to the file so what shows up as the top hit for a search like "X-Wing tournament rules" isn't always the current version of the file.

Two stand out from the current tournament rules pdf:

Each player places their three unique asteroids and/or debris cloud tokens next to the play area to form a pool of six obstacles. The player with initiative chooses one of these tokens and places it into the play area. Then, the other player chooses one of the remaining tokens and places it into the play area. The players continue to alternate until all six tokens have been placed. An obstacle token cannot be placed at Range 1–2 of any edge of the play area or at Range 1 of another obstacle token.

and this part:

Players may mark asteroids and debris fields to indicate ownership, but cannot otherwise alter them in any way.

When FFG uses the term unique, does that mean they are different from each other, or do they have to be different than their opponent? Because if you can mix and match freely as some of you suggest, then someone can just show up with 6 fat roids of the same kind. Not saying that I would do this as I've just been playing with default core set roids (from the new set), but the wording is hazy.

The paragraph on page 4 is much clearer than either of those sections. The 3 obstacles you choose are part of your squad list. You use the same three for the entire tournament. Of the 18 currently legal obstacles you pick 3. You can't have more than a single copy of the same obstacle.

The 3 debris clouds included in the Raider are also tournament legal, right?

The 3 debris clouds included in the Raider are also tournament legal, right?

No.

The 3 debris clouds included in the Raider are also tournament legal, right?

No.

How come? They're Debris that do exactly the same things as other Debris

The 3 debris clouds included in the Raider are also tournament legal, right?

No.

How come? They're Debris that do exactly the same things as other Debris

The tournament rules are specific about which sets obstacles can come from. That's the core sets and the Decimator/Outrider sets.