ECM vs Advanced Projectors: Wave 2 edition

By Truthiness, in Star Wars: Armada

Electronic Countermeasures or Advanced Projectors? I've been contemplating long and hard over this. I've been using APs on my AFM2s for wave 1 and I've never had cause to regret it. However, I'm looking at the sheer volume of dice and all the inevitable accuracy results that are coming in wave 2. I can't help but wonder if ECMs might be the better way to go to guarantee that brace token, especially on something as slow as the MC80 Command Cruiser. What are everyone else's thoughts?

Edited by Truthiness

I like ECMs, they guarantee that you can use the token that you need (not necessarily brace). Projectors are nice too, i just think i will get more use out of ECMs.

Still flabbergasted on why victories can not take defensive upgrades.. the symbol they chose is on the ship! Haha

Always a tough call. On my MC80 Assault....both of the above :D

But everybody else has to pick. On anything with 2 Redirects i think AP's win, you just get so much use out of them and it's harder to shut down with accuracy.

For single Redirect ships, i've started to prefer ECM. I used to swear by AP's on my Assault Frigates, but in Wave 2 there's a lot more dice, and a lot more accuracy results. It only takes 1 to totally invalidate your AP's. Therefore i'm leaning more towards ECM these days.

My thoughts on it.

Electronic Countermeasures or Advanced Projectors? I've been contemplating long and hard over this. I've been using APs on my AFM2s for wave 1 and I've never had cause to regret it. However, I'm looking at the sheer volume of dice and all the inevitable accuracy results that are coming in wave 2. I can't help but wonder if ECMs might be the better way to go to guarantee that brace token, especially on something as slow as the MC80 Command Cruiser. What are everyone else's thoughts?

MC80 has 2 defensive retrofit slots, so just equip both?

Neither?

I've not made a habit of using either of them in wave 1 and currently don't suspect that will change much. I think it is possible to fly the Rebel broadside ships in such a way that you don't get ganged up on, which makes them less necessary.

Now, if I end up using the ISD II, I could see it using ECM. It has to go fly into the teeth of its opponent where the ECM could really save its bacon.

Electronic Countermeasures or Advanced Projectors? I've been contemplating long and hard over this. I've been using APs on my AFM2s for wave 1 and I've never had cause to regret it. However, I'm looking at the sheer volume of dice and all the inevitable accuracy results that are coming in wave 2. I can't help but wonder if ECMs might be the better way to go to guarantee that brace token, especially on something as slow as the MC80 Command Cruiser. What are everyone else's thoughts?

MC80 has 2 defensive retrofit slots, so just equip both?

The Command Cruiser does not :)

Several games in with an ISD vs an MC80 I think ECM is far more essential for the Star Destroyer so it can use it's brace. The MC80 hammered me an average of 8+ damage a turn in a single shot My shields at best without brace can only take that once before sustaining hull damage even with AP. Plus my opponents MC80 will not leave home without an X17.

The Mon Cal on the other hand with all the Rebels engineering capability/projection specialists can actually regenerate 5 shields a turn. So all that shielding just keeps on coming back.

Neither?

I've not made a habit of using either of them in wave 1 and currently don't suspect that will change much. I think it is possible to fly the Rebel broadside ships in such a way that you don't get ganged up on, which makes them less necessary.

Now, if I end up using the ISD II, I could see it using ECM. It has to go fly into the teeth of its opponent where the ECM could really save its bacon.

This my thinking on the Command Cruiser. It's slower and it has 3 blue dice, meaning it is likely to be up closer. I think I'll be sticking with Projectors on the AFIIs though.

depends on how prevalent akbar + home one will be

ECM could be a life safer in that scenario

Well if it is any sort of indication the ISD-II/Vader managed to inflict 11 damage in one shot on an AFII yesterday. Accuracy his brace, and X17s made sure it only had 2 hitpoints remaining after a single attack. ECM would have saved the AFIIs bacon otherwise. The dice pools alone are going to make any bad move by a medium ship felt.

Edited by Wes Janson

It comes down to what you're fighting.

If someone's throwing a bunch of red and blue dice at you, you'll want ECM to make sure you can use your defense tokens. If someone's using black die however, there won't be any accuracy to use ECM against so advanced projectors is a better pick there.

It comes down to what you're fighting.

If someone's throwing a bunch of red and blue dice at you, you'll want ECM to make sure you can use your defense tokens. If someone's using black die however, there won't be any accuracy to use ECM against so advanced projectors is a better pick there.

The Gladiator is the only ship that throws out only black dice (and then only on the sides); Both the Shrimp Frigate and Raider have multiple blue/red dice to give them a good chance at getting an accuracy result. The Frigate in particular has access to H8 Turbolasers and can be supported by the Home One.

Well if it is any sort of indication the ISD-II/Vader managed to inflict 11 damage in one shot on an AFII yesterday. Accuracy his brace, and X17s made sure it only had 2 hitpoints remaining after a single attack. ECM would have saved the AFIIs bacon otherwise. The dice pools alone are going to make any bad move by a medium ship felt.

This is exactly why I brought this up. Perfect anecdote.

Well if it is any sort of indication the ISD-II/Vader managed to inflict 11 damage in one shot on an AFII yesterday. Accuracy his brace, and X17s made sure it only had 2 hitpoints remaining after a single attack. ECM would have saved the AFIIs bacon otherwise. The dice pools alone are going to make any bad move by a medium ship felt.

This is exactly why I brought this up. Perfect anecdote.

11 damage is ridiculous even with advanced projectors allowing you to spread 3 damage vs the X17s. Not much you can do against a money roll sometimes. I agree that ECM would have saved the ship but that amount of punishment is so overwhelming that defense tokens can't do enough to stop the inevitable.

Edited by daveddo

Well if it is any sort of indication the ISD-II/Vader managed to inflict 11 damage in one shot on an AFII yesterday. Accuracy his brace, and X17s made sure it only had 2 hitpoints remaining after a single attack. ECM would have saved the AFIIs bacon otherwise. The dice pools alone are going to make any bad move by a medium ship felt.

This is exactly why I brought this up. Perfect anecdote.

11 damage is ridiculous even with advanced projectors allowing you to spread 3 damage vs the X17s. Not much you can do against a money roll sometimes. I agree that ECM would have saved the ship but that amount of punishment is so overwhelming that defense tokens can't do enough to stop the inevitable.

Well its only an anecdote after all, but I think the value of ECM is going up with the amount of dice you are rolling per single volley - the chances for accuracy increase with every die, as does the possible max damage rolled..

5 games now with the new big ships and I have to say with confidence I averaged 7-8 damage with 2+ accuracies every roll. Vader was making sure of that. Ships just wont stand up to that more then once before sustaining hull damage, even the larger ones without their brace. Reality is, the AFII is no longer going to dominate the field with the new ISD in town.

ECM to counter the Home One spam I'm almost positive will occur.