Costs of Imperial Vehicles

By GeneralSturnn, in Dark Heresy

Alright, so on the last topic, I am restarting my DH, and I decided to go the 1:1 ration for USD-Throne so almost everything is expensive(Battleships cost 7 billion thrones, carriers 4.9 billion, etc...)

but what would a Sentinel cost? a Leman Russ? I'm sure Leman Russ tanks would have Sponson's removed before sale, if you could find someone willing to sell one.

I was considering going off M4 Sherman costs for modern collectors(300,000 for intact with little to no damage, 95,000 for junk tank) but can't help but think that might be a little cheap, but then Russ tanks are churned out in large quantities..

Lemans are on active service in the Imperium so I would have pushed the price toward Abrams/Leopard/T-90.

Edited by Jargal

Alright, so on the last topic, I am restarting my DH, and I decided to go the 1:1 ration for USD-Throne so almost everything is expensive(Battleships cost 7 billion thrones, carriers 4.9 billion, etc...)

Nimitz-class carrier cost 4.5 billions, and it's, hmmm, fifteen times lesser (332 m vs 5100 m), and have up to 5,000 crew vs 100K. Not to mention high tech and resourses and time for creation, also not to mention engineering difficulties...
Are you sure it's not too cheap?
But really it's not right to make throne equal USD. Imperium (Scintilla, because throne is scintillian, not imperial coin) and USA have very different types of economics.

Alright, so on the last topic, I am restarting my DH, and I decided to go the 1:1 ration for USD-Throne so almost everything is expensive(Battleships cost 7 billion thrones, carriers 4.9 billion, etc...)

Nimitz-class carrier cost 4.5 billions, and it's, hmmm, fifteen times lesser (332 m vs 5100 m), and have up to 5,000 crew vs 100K. Not to mention high tech and resourses and time for creation, also not to mention engineering difficulties...
Are you sure it's not too cheap?
But really it's not right to make throne equal USD. Imperium (Scintilla, because throne is scintillian, not imperial coin) and USA have very different types of economics.

Guess you're right, I'll make it into the trillions for warships, just last time I asked for pricing on a Guncutter, person said to consider making a 1:1 ratio, so a guncutter would cost anywhere between 80 million to 300 million thrones(depending on condition of ship)

Have to agree with Aenno here. There can be no fixed price for such vehicles as the Imperium does not have a unified economy. The various cultures are too different, interstellar transportation too big of a problem. You could go to Necromunda and buy a gun for the price of a meal, when on the very next world it'll be worth ten times as much. The way I see it, starships aren't "purchased", they are either bartered or tithed. You want a Mars-class cruiser? Let's see the metals you can offer this world's forges.

Tanks like the Leman-Russ are more sensible to consider for purchase as they are (in essence) just a step above cars, but their price would still fluctuate heavily depending on whether you want to buy one on the world it is manufactured or elsewhere - and in case of the latter, how common armoured vehicles are in that region. "Supply and demand", as they say.

(on a sidenote, with the Sherman you also have to account for inflation -- when it was new, it apparently cost about half a million bucks ... although I'd say the Leman-Russ is perhaps closer to the British Mark IV Heavy, anyways, if only because of the tracks and that GW is a British company)

Given the claims about the LRMBT being based off a tractor chassis (though those are doubtfully canon and I have never managed to find a citation for them), you can probably find monkey-model unarmed Russes in use on agri-worlds and acquiring one probably isn't too hard provided you can find someone who has one and is willing to sell, and bolting on armour shouldn't be too hard. For reference prices, a refurbished T-55 modified for towing other tanks (which should be the closest analogue to such a tank, given the massive numbers produced of each tank and such), the refurbisher sells those in Europe for ~35,000 euros.

And bolting weapons on one of those shouldn't be too hard, provided you have the facilities. Sure, you're not gonna get a functional Russ up to Guard standard, but you can easily bolt on improvised extra armour and such to make it somewhat more resilient, and mounting heavy bolters in the existing mounts on the hull shouldn't be too hard.

In case you can't get a turret on there, just throw on a heavy bolter on the turret ring and have the commander handle them. Or you might be in luck and get one with a functioning turret.

Imperial Guard-grade Russes are probably a significant step harder to acquire, given that the Guard wouldn't leave functional Russes behind unless forced to by an advancing enemy, and any Russes sufficiently damaged to leave behind probably won't be anything to salvage.

You'll also have to make sure you have a way of bringing the tank around with you if you go travelling to other planets, though. Like, a place to store it on a starship, and something with sufficient capacity like a Thunderhawk (haha no ) or a Devourer Dropship (which is impractically huge for carrying a single tank) to bring it to and from orbit.

the Leman-Russ is perhaps closer to the British Mark IV Heavy, anyways, if only because of the tracks

Well, yeah, the Russ is visually based off the Mark IV with the rhomboid shape and wrap-around tracks (which also is a terrible design for crew comfort btw, there's a reason tanks have suspensions).

Well, yeah, the Russ is visually based off the Mark IV with the rhomboid shape and wrap-around tracks (which also is a terrible design for crew comfort btw, there's a reason tanks have suspensions).

No aspect of 40K takes 'crew comfort' into consideration! Discomfort is a sign of loyalty! Praise the Emperor! :P

"It is our creed that the purpose of life is to suffer, for in this way we become one with the Emperor's eternal suffering. Have you not heard that those who suffer are blessed?"

Disclaimer: Lots of things in 40k do not make sense, economics and logistics in particular. I'll try to make sense of it anyway :)

Aenno and Lynata are right, there is no unified economy in the galaxy-spanning Imperium of man. A common denomination even across a single subsector requires quite a stretch of imagination. When the rulebooks use "Throne Gelt", it is a matter of practicality for the players. In-universe this can be explained as catch-all term for multiple denominations that are of at least roughly comparable value inside of, say, a normal (ha!) hive city.

The problem runs even deeper with military hardware and spaceships, since the Imperium is feudal in structure, at least on a planetary level. It's a reasonable assumption that tanks are usually tithed, not bought, legally. And I don't think it likely that there is a "sale" of demilitarized vehicles. There is no business model for the IG. (Also, the term "demilitarized" is probably heresy.).

Which in essence means, a single battered, half-repaired Leman Russ might still be something that you can buy on a very black market, but since they tend to be deployed in war zones, which are usually on another planet, "repurposed" PDF vehicles are much more likely (and stick out A LOT less.). Anything above that, you're looking at acquiring it through favors from high up in one of the Adeptas. The games after Dark Heresy use a system like that for every acquisition.

Well, yeah, the Russ is visually based off the Mark IV with the rhomboid shape and wrap-around tracks (which also is a terrible design for crew comfort btw, there's a reason tanks have suspensions).

No aspect of 40K takes 'crew comfort' into consideration! Discomfort is a sign of loyalty! Praise the Emperor! :P

Praise the Emperor.

There's crew comfort, and then there's "being so sensitive to terrain that every little bump on the way jostles the crew around". :P

thanks for the responses, I'll generally take a rice of a modern tank and add more money to it, depending on world we're on since it sounds like that.

I'm essentually running my game as I've always done, Inquisition hasn't even heard of us yet, and might never will but the story goes on with or without the players and can turn out bad.

We're all at 0 Experience.