Based on an RPG campaign I'm running, I'd like to play out the Firespray scenes in X-Wing. So here's some details to set the scene:
There's only twelve Tie fighters to protect the whole planet, and all are based a few miles from the capital. Usually they patrol in pairs. The Firespray will fly down, land while the crew perform their mission, then take off and move into orbit and off to a safe hyperspace jump point.
My vision for this is as follows:
Part one
I have the Firespray battle two Academy Pilots. Any damage the Firespray suffers will be carried through to the next part, but shields will be back at full strength.
Part two
The crew carrying out their mission allowed time for six Ties to move in. So this will be a straight up fight between the Firespray and six Academy pilots. Again, damage will remain, but I thought of only recharging one shield. Another thought was rolling defence dice for each lost shield and every focus result allowing a shield to return.
Part three
I had two thoughts for this:
1. Have an eight turn countdown while the hyperdrive gets ready.
OR
2. Use the 6x4 size of my gaming mat to go from one narrow end to off the other.
Either way this would be the last four Academy pilots.
The Firespray I was thinking of is as follows:
It's an Empire one by the way
Krassis Trelix
Heavy Laser Cannon
Anti Pursuit Lasers OR Shield Upgrade
Ysanne Isard