Hi there,
In a few days, I'll be starting a new campaign with new players (most of them new to the EotE system). Unlike my previous campaigns, I won't use only pre-made modules but start my own campaign.
Session One will be dedicated to character creation and rules explanations. As we'll have plenty of time, we're probably going to start the campaign as well.
At the start of the campaign, the players will be descending into the atmosphere of Raxus Prime in an old and battered YT-2400. As this will be their ship's last journey ('cause of the bits falling off...), one of the players / the group decided to head to Raxus Prime to meet a Toydarian junk-dealer, who owes them something.
The start of the campaign will be some Pilotiong and Coordination checks to turn their landing attempt from an uncontrolled to a controlled crash-landing...
Once landed, the Toydarian will give them a choice of three used ships. Unfortunately, the players will need to find some replacement parts to make their new ship flyable again (If they really want, they can try to repair their old ship as well, but guess what, they'll need some parts for that
).
Whichever ship they choose, they will need four parts (different parts for each ship, of course).
The Toydarian will lend them a skiff to fly around on the planet's surface.
The first part will be in the possession of some Jawas. Fortunately, they'll need someone to smuggle some crates past some Imperial guards to a smuggler's ship currently located in a landing bay in the next Imperial outpost. Should the PCs take over that mission, they can axpect the spare part and some credits as reward.
The second part will be located in a crashed ship in an area controlled (they'll get a hint either from the Jawa clan-chief or from the Toydarian) by a local droid collective. The droids will be wary of strangers but can be persuaded to let the players through. Of course, the players will have the option to fight the droids instead as well or try to sneak in.
A salvage team of the Yiyar-clan will have the third the third part. The clan members will behave very rude but will give the players’ characters the chance to earn it by clearing an old CIS ship of some malfunctioning battle droids. One option will be simple to fight the droids, another to sabotage their power supply and to wait they run out of energy. Of course, the players could decide to attack the Yiyar salvage team instead or to try to steal the needed parts…
The fourth part will be located in a toxic and dangerous area patrolled by pirates f the Blood-Nexu clan. The job will be simple: go in, get the part, and try to get out without being seen and without falling in the toxic lake and probably followed by a skiff chase.
The players will be able to get the parts in any order they like.
Once all parts are gathered, they’ll have to travel to a bigger Imperial outpost and factory to get their BOSS license (they’ll probably have to bribe / charm /… some official first…).
Once returned they will be informed by some frightened Jawas that the Blood-Nexu pirates raided the area while the PCs were away and that the Jawa chief and the Toydarian were taken hostage. The PCs will have to rescue them out of the pirate hide-out (a lot of pirates led by a pirate captain nemesis (probably a recurring enemy)). Inside the hide-out, the PCs will have the option to free other hostages as well (maybe tying in the PCs’ obligation or as further adventure hooks). Once they have freed the hostages, they can deliver them to Central Station for a reward with their new spaceship.
After that, the campaign will be open-world. One of the hostages will probably be Reom (from Beyond-the-Rim) who is going to try and hire the PC’s to transport him to the Wheel station after he received as mysterious holo-call about an old lost CIS ship on Central Station. If my players want to run an official module, the story will transit seamlessly into Beyond the Rim. If they want to do something else, the other ex-hostages will be in need of further transport as well…
Any advice? Or ideas to spice everything up a bit? That’s my first own campaign concept and I’m not sure if it’ll work out…
Help would be appreciated!
Edited by FeBommel