Expose yourself...

By That Blasted Samophlange, in X-Wing

Efficiency can go party with Jimmy Hoffa.

Kavil + Expose + Turret + Title has worked well for me in the past, and has the added benefit of messing with your opponent's head. Throw on Unhinged and EI for yucks.

I mean, not worrying about efficiency is one thing, but you're just... setting a pile of points on fire.

I mean, I will admit that I've flown Kavil + Opportunist + Autoblaster Turret + Unhinged Astromech + Engine Upgrade. It's not very good, but it's a lot of fun to see your opponent's face when he or she realizes you're about to throw four uncancelable dice.

But that's kind of the point: Opportunist is to Arnold Schwarzenegger as Expose is to Danny Devito.

Edited by Vorpal Sword

Yup, so you have a 3-die primary, in addition to your turret attack(s)! Only works with Kavil in Scum, because only he has a native EPT, but the Rebels can with the EPT droid.

I mean, I will admit that I've flown Kavil + Opportunist + Autoblaster Turret + Unhinged Astromech + Engine Upgrade. It's not very good, but it's a lot of fun to see your opponent's face when he or she realizes you're about to throw four uncancelable dice.

Actually that is a good combo. I've seen it in action a couple times.

Should just errata expose to be

Free action:

Should just errata expose to be

Free action:

That's ... really interesting. You still have the agility de-buff. You also can't activate it if you lose your actions. It costs more than other useful upgrades that are static (like Predator). I think if it became a free action, people would actually start taking it. I'm not sure if it would be too powerful. Five-attack TIE Phantoms, anyone?

Props to OP for knowing that Expose is bad, but trying to make it work anyway. An extra red die is just so powerful that eventually something _must_ come along to make Expose work.

I think if Experimental Interface had been zero points, Expose might see a lot more play than it does currently.

Rear Admiral + Expose + Experimental Interface will actually consistently do more damage than Rear Admiral + Predator + Gunner.

The trade is obviously, no slot Engine upgrade, stress self every round, stuck on green moves. But if you play it smart, you CAN dish out tons of damage all the time with 4-5 dice attacks. It really is one of my favorite ships. High reward, and only high risk if you are up against like Rebel Captive or a squad where you REALLY need Engine Upgrade to win.

Any Decimator without Gunner, though, really NEEDS Moff Jerrjerrod + 1/2 more crew (Vader + Captive) to ensure you don't get a blinded pilot or other crit at the worst possible time.

Besides Decimator + EI, Expose is a tough sell for me :P

Should just errata expose to be

Free action:

That's ... really interesting. You still have the agility de-buff. You also can't activate it if you lose your actions. It costs more than other useful upgrades that are static (like Predator). I think if it became a free action, people would actually start taking it. I'm not sure if it would be too powerful. Five-attack TIE Phantoms, anyone?

5 attack TIE Phantoms that have 1 green die in front of 4hp. And no VI, so the window of vulnerability will be fairly large. And after they Expose and cloak, they'll have 3 green dice.

Yeah, that 5 attack would be terrifying. But the glass in that cannon may well get it blown up before it gets a single shot off.

Props to OP for knowing that Expose is bad, but trying to make it work anyway. An extra red die is just so powerful that eventually something _must_ come along to make Expose work.

I think if Experimental Interface had been zero points, Expose might see a lot more play than it does currently.

Thanks, I'm always trying to make the most of what I have, and feel there is a use for everything.

I just had a thought while reading the new rules reference concerning modifying dice - specifically adding dice is called out. It got me thinking about Omega Leader coming out in the new Standalone TIE/FO expansion.

omega-leader.png

If he has you locked, you can't modify dice. This includes adding, but not necessarily removing them. This means that range bonus, abilities like Wedge's and such don't work. It could mean that expose has no agility cost. While it may be seen as grasping, it is possible and i sent an email to FFG.

... I'm pretty sure that range bonuses don't count as a dice modification.

... I'm pretty sure that range bonuses don't count as a dice modification.

The addition of dice are NOT modifications.

Anything that affects the results once dice have been thrown are.

Anything that affects them before they're thrown aren't.

I have had limited success with Vader using Expose. His innate double Action allows him to Target Lock (or Focus) and Expose to help mitigate the loss of a dice modification. His high PS allows him to move last to ensure that he is not getting shot at to mitigate the loss of an Agility. I would not use it all the time, but in a Range 1 shot it can really boost damage. It is also good as a finishing move against a ship so they can't shoot back.

All that being said, there are better EPTs out there for the Dark Lord.

I have also used it on Wedge in the past. He hits like a freight-train with it and with Biggs nearby, who cares about Agility?

... Okay, you asked for it.

flashermain.gif

Edited by TopHatGorilla

Unneccessary Exposition

Kath Scarlett - Expose, K4 Security Droid

Talonbane Cobra - Expose, Glitterstim

N'dru Suhlak - Expose

MORE DICE! I DEMAND MORE DICE!

Expose is best on Vader with the X1 and Advanced Targetting Computer. If your target already has a target lock, then you aren't going to be re-rolling dice ANYWAY, so probably half the time you won't need to use your 2nd action for TL. You'll be able to TL/Focus at range 3, then at Range 1 you can focus and expose, and roll 4 dice, PLUS an automatic crit. That is amazing.

The only problem with this method is that you won't actually be using expose every turn. You'll only be using it when you already have a TL on your opponent. Additionally there are times in which you might not want to use it for defensive reasons - IE you have 3 ships pointed at you and you don't want to die this turn. So I'd estimate that you'll only use Expose 35% of the time this way, and for 4 points that can be a hard pill to swallow.

Ways to mitigate this are to put higher value targets out there, and to have ships on the board that will give you your target lock early, such as Jendon with the title. Additionally you may also want to include some high value targets to make the enemy want to kill them first. Maybe Whisper? Soontir Fel?

It's still not the best EPT in the world, but X-Wing isn't about always having the most efficient, best possible list. It's about having fun, and finding ways to make things work. This is a way to make Expose work.

Keyan Farlander with Expose and Experimental Interface is a pretty cheap way to get a fully modified 4 dice attack. It is cheaper than PTL+HLC and also gives you 5 dice at range 1 as well as crits - in exchange for one agility and +1 agility for opponents at range 3.

Throw in Biggs and Jan ors TLT (with VI to hunt phantoms, Moldy Crow and Chewbacca) for a weird and funny list I call the Death Ray.

Edited by LesserEvil