Question about tie f/o and expose

By LordFajubi, in X-Wing

I just had a thought about the omega ace tie f/o and wondered what you guys thought. If you have expose on him and experimental interface can you trigger EI off his ability of spend a focus and target lock? Pretty much putting expose off the last minute to add a dice to the crit roll.

What Action is he performing?

No is the answer to expose on any fighter.

Spending Tokens is not an action.

you'd trigger E.I expose after performing the focus action to get the focus token you need to activate his ability

then you'd roll X + 1 dice, then you spend the focus + tl to change all results into crits

27 points for that seems horribly inefficient, though, especially because you need two turns to set up a target-lock and then focus

Edited by ficklegreendice

you'd trigger E.I expose after performing the focus action to get the focus token you need to activate his ability

then you'd roll X + 1 dice, then you spend the focus + tl to change all results into crits

27 points for that seems horribly inefficient, though, especially because you need two turns to set up a target-lock and then focus

And the turn you TL your wide open to being poped so you'd best be out of everyone's arc.

Run him with Col. Jendon and you can do it every turn, yes?

but then you'd have to run him with Col. Jendon

and for what purpose? it's honestly not that impressive when focus + tl already gets you some 90% of full hits on your red dice.

when Omega's clocking in at a self-sufficient 23 points with ptl, then those 3 crits at range one become a decent enough draw. At 27 though!? + having to pay for an overpriced support shuttle?

what about a decimator with that crew that gives 2 friendly ships focuses?

Ill be honest, I want to run expose on •Omega Ace, just for fun, but im waiting till I get •Omega Leader, that way i can put squad leader on them. Trying to fly the TIE/FO with expose and keep it near a support ship would nullify one of it's great advantages - manoeuvreability. Better to fly it with a wingman that can keep pace. •Darth Vader would be a good option as well with squad leader, currently.

Using expose is like equipping ordnance - you may only use once, or not at all. Don't build up its use as a linchpin to your lists success, use it as an option.

I'd feel really bad for any poor Omega saddled with squad leader

poor guy would either never use squad leader or never use his ability to the fullet

both the Omega "named" pilots" are basically wedded to PTL, moreso than any other FO, because they need to be able to TL and then token

putting expose or opportunist is just asking for trouble

the FO characters are great self-sufficient little "filler aces" that offer high pilot skill at incredible prices (fully combat capable PS 8 for a mere 24 points!), there's no need to try to work gimmicky combos or stuff them with clunky synergy

outside of just having a laugh, of course

You could give vader or someone similar some thread chasers for 1 point.

Vader shoots first, target locks for everyone.

Omega focuses and then EI expose, for 4 crits.

Very situational, and you may aswell let vader shoot with focus and tl instead of setting up omega

So, on second thoughts, no

No is the answer to expose on any fighter.

I wouldn't say that, Expose works the best on Vader thanks to Vader's ability. Target lock + expose equals up to 3 hits and a crit. With the only downside is that it is now an X-wing that cost a lot of squadron points.

Other than that expose really works better on 0 agility ships to negate the negative of the upgrade. So it is best on 0 or 3 agility ships. However you still need action economy to make expose work.

Theoretically, taking expose can rack you up a 3rd attack die - and hence a third automatic critical. On any turn where you're triggering Omega Ace's ability, then by definition extra dice are the best thing you can get; rerolls and other dice modification are irrelevant.

The problem, as noted above, is that you lose out on the ability to easily set up his ability; Push The Limit combined with the eyepatch's awesome dial lets you trigger it every turn pretty much on spec.

If you can get a free action somewhere, then it becomes tempting (as does Opportunist), but at the same time, you could do much the same by unchaining yourself from your action-providing/stress-clearing buddy and instead aiming to fly into range 1.

If you can do both, of course, then you're going to seriously set someone's face on fire....but that's starting to put a real challenge on piloting to do it reliably, and the Empire isn't great on mutual action economy.

I'd agree that a fleet officer isn't a bad plan if you're determined - the fleet officer is range 1-2 rather than squad leader's range 1. A decimator doesn't mind bulling into the middle of a fight (especially if it's Oicunn!) and it's a lot easier to stay in support range.