Zeta Ace + PTL + EU

By IG88E, in X-Wing

I dunno.

Zeta Ace is very much a 'generic snubfighter' hunter, and predator leaves his action free for that barrel roll. Against a PS1-2 generic, with predator providing its full benefit, you should be pretty **** effective, and you don't need that second action 100% of the time - firstly Zeta Ace is tougher than an interceptor thanks to his shield, and secondly if you're worried about having an evade token you can take a Comms Relay and carry one with you from a previous turn.

Even with both you're still only the price of a Push The Limit Saber Squadron.

you need PTL to shore up still shoddy defenses with the far more flexible focus token

Predator doesn't really gel with the whole purpose of Zeta, which is not to hunt generics but to be an annoying pain in the ass. What makes it so awesome is that he can utterly dominate lower PS pilots and access 4 potential positions after his maneuver to fatally block action-dependent pilots such as soontir/vader

It's an incredibly flexible little asset and PTL makes it far more so

I think he is a better Jake concerning maneuverability, so he will be at range 1 most of the time, making 3 out of 2 red dice. Like A-wings, the most important maneuver is the green 2 turn, which unfortunately is lacking on the starviper

PTL vs. Predator really is determined by what you are trying to do with him. I agree that Comms Relay will be pretty epic for ZAce; you'll essentially have have 2 dice interceptor without boost but "2" shields (assuming you can get Comms to proc twice) or more and size 2 BR's. Sounds pretty solid for 24... do wish it would have been PS 6 though.

Pfft why take a two attack interceptor when you can take a three attack interceptor.

Zeta' good, 2 barroroll is the phantom de cloak. Biggest trick, is deploy zeta at a 22.5 (non 0/45/90) angle, to really benefit with the roll.

As for imperial aces, people forget the times and meta...

Lt. Lorrir makes an amazing flanker, biggest trouble is lack of action economy, but... People are addicted to ptl interceptors. Lorrir almost flies like one. He destroys bwings, he gets out of arc of TLTs. He really needs an offensive buff of some kind, but for 26 points, Lorrir + thrusters + tie engine mk 2 is solid. The p.s. 5-7 zone are great for playing on opponents targeting choices too.

Anyone who's done well with alpha squadrons knows there are other ways to fly interceptors, that's where kir kanos and Terran Cowell fit. Kir likes stealth and at, and hitting from range 3 with evade. He likes flying with fleet officers and the emporer. Cowell likes lone wolf. You rarely see ptl interceptors 5k or 1 turn, but you see alpha squadrons do it... Cowell can do it with a 1kturn, which he can do when unpunished.

They're more competitive than most pilots think, they're just not the anchor of a squad in the way others are. And they make fine closing ships if you can remove opponents aces.

The advantage over the phantom decloak is the free chooseable order of action (boost, then 2-barrel roll for example, or other way round)

Pfft why take a two attack interceptor when you can take a three attack interceptor.

Because that 2 attack interceptor comes with a built in sheild upgrade, more PS, and a decloak sized BR with the mod slot open and the new tech slot.

Pfft why take a two attack interceptor when you can take a three attack interceptor.

Because that 2 attack interceptor comes with a built in sheild upgrade, more PS, and a decloak sized BR with the mod slot open and the new tech slot.

also cheaper and more durable

Offense wins this game not defence the game I played last night demonstrating this perfectly three a-wings all with ptl took on a defender and two advanced, the defender and one advanced came out untouched I lost one ship to prokets.

And the fo can't carry prokets so in a similar match I'd of won 100-0.

No one took the advanced prefix because it was too expensive for two attacks, fo is in the same boat.

No one took the advanced prefix because it was too expensive for two attacks, fo is in the same boat.

There is a difference between 21 base points vs 15 base points. Then it's up to the dial. I personaly prefer the FO dials over the Advanced one.

Now, after the fix, some people are indeed taking the generic advanced with AC for 21pts. Zeta Ace with PtL is exactly the same price. You are losing the attack consistency (but still doable with 2 actions to F+TL) for more maneuvrability (it's impressive what you can actually do with a straight 2 barrel roll) and a better PS (5 still wins it over all the Generics, and the generics are currently comming back in force).

So, for the same price, it's actually a fair choice to take Zeta Ace+PtL over a generic Advanced. It's a matter of player taste, just like it should be when things are actually balanced.

Offense wins this game not defence the game I played last night demonstrating this perfectly three a-wings all with ptl took on a defender and two advanced, the defender and one advanced came out untouched I lost one ship to prokets.

And the fo can't carry prokets so in a similar match I'd of won 100-0.

No one took the advanced prefix because it was too expensive for two attacks, fo is in the same boat.

The offensive gain you get by blocking what couldn't be clocked without the dial + 2-roll far exceeds Anything any other ship can contribute against action dependent aces

Maneuvering wins games (except against pwts, then it's just dice)