
So, I have a small, local tournament coming up in the near future and I decided I'd like to take something a little different this time. My original idea was to fly ships all with the same, high Pilot Skills and as I've developed a real 'attachment' to Soontir over the last couple of years I started with him. At PS9 the obvious candidates to run with him were Vader and Whisper (with Veteran Instincts), but the list means that all three ships run light on upgrades. That and the fact that I've never really been able to 'gel' with the TIE Advanced I decided to swap out the Dark Lord of the Sith for his wingman Mauler.
- Soontir Fel + PtL + Title + Autothrusters + Stealth Device (no surprises there!)
- Whisper + VI + FCS + Gunner + ACD
- Mauler Mithel + VI + Stealth Device
Running at 100pts exactly the first thing I noticed was the lack of initiative bid. Although all three pilots are PS9 I could see that anyone bringing Han, Corran or Chirpy with VI was going to negate the lists main focus, so I started to look at dropping at least two points from the list. I initially considered dropping Gunner for a three point crew member on Whisper, the obvious candidate being Rebel Captive and the not-so-obvious candidate being Navigator. The more I thought about it the more I started to think that Navigator might be the more 'unexpected' choice and might offer me more of a defensive advantage. Thinking of defence led me to looking at my favourite 'defensive' Imperial pilot Dark Curse. Adding him (along with Stealth Device!) to the list in place of Mauler gave me another annoyingly hard to hit ship and there's nothing I like more than to fly ships and pilots that get under the opponents skins! As well as Having a slippery Dark Curse I'd now started looking at making Whisper harder to hit and more annoying. I don't know if TLT's are going to be a thing in my local area yet but... I hate turrets. I hated them on big, fat Hans and Dash's and I'm sure I'm going to hate them on Y-Wings as well! So how to counter them? Sensor Jammer of course!
- Soontir Fel + PtL + Title + Autothrusters + Stealth Device
- Whisper + VI + Sensor Jammer + Navigator + ACD
- Dark Curse + Stealth Device
This version of the list comes in a more respectable 98pts, so I'm now happier about the initiative bid. I'm happier with the list... For a while at least! As I thought more about Sensor Jammer I began to think "What makes Sensor Jammer more effective?" The answer? Carnor Jax. The evil, Clone Emperor killing, Royal Guard, right royal pain in the a$%&! The realisation pained me as I seriously considered dropping Fel for him. Now I've gone from an elite, glass cannon list designed to have all three pilots benefiting from the freedom of moving and shooting in any order to a list containing three pilots and builds designed to make my opponent not know who to hit first and to cause frustration at every turn. At the moment the third version looks like this...
Born Slippy
- Carnor Jax + PtL + Title + Autothrusters + Shield Upgrade
- Whisper + VI + Sensor Jammer + Navigator + ACD
- Dark Curse + Stealth Device
Again 98pts, though if I swap out Jax's Shield for a Stealth Device I could go down to 97pts. I'm not convinced that Initiative is such a major concern in this version as I've got PS9, PS8 and PS6 rather than three PS9's. What do people think? Is it worth the extra point so Whisper can get her shot off first? Is Jax more slippery than Fel? Is Mauler's pilot ability going to come into play enough to warrant the cost (hint - I've never really found it to be the case that it does!)? Am I barking (mad) up the wrong tree entirely? Help me FFG list building forum fiends, you're my only hope! ![]()