R5-P9 has a home, It is on Poe

By Marinealver, in X-Wing

If you have a point spare, Cool Hand finishes that loadout well (once it comes out) - meaning Poe still has a focus token as he comes out of a Koiogran or Talon maneuver.

I am struggling to see how Cool Hand is better than Adrenaline Rush, unless you do not already have the Evade action or are getting stressed from some ability instead of a maneuver.

Imagine for example against rebel captive, or with push the limit you can do a hard hittimg attack once, also with ordnance (can be a game crucial). Or you fly through obstacle that give you stress. But I think Push the limit is the best combo]

Huh? you can't have PtL and Cool Hand on anything but an A-Wing.

And you basically repeated what I said. It is obviously useful against card abilities, but in a world where your opponent may or may not choose to have those in his list, Adrenaline rush seems the better choice...

The only other use I could think of was with the Scum Y pilot that can get a stress to re-acquire a target lock. But that's a pretty corner case.

Drea doesn't have an EPT so doesn't work for her either haha. But I mean, you could put it on Jan Ors, or Dace Bonearm who stress themselves as well. But ya, adrenaline rush is better in 9/10 cases.

If you have a point spare, Cool Hand finishes that loadout well (once it comes out) - meaning Poe still has a focus token as he comes out of a Koiogran or Talon maneuver.

There is no point's left over it is a 3 unique pilot build. But yeah If I didn't have Kyle Cool Hands would be necessary. However having another ship bringing TLTs to the table is good.

I find if your not prepared for tlt even one can really make your life difficult, I forsee sales of starvipers increasing.

Yeah which was why I was considering dropping Horton for Red Ace and swapping recon for Jan but at the amount Red Ace comes at I wouldn't be able to include the TLT.

So 2 TLTs to take on arc dodgers, one is a support passing out focus and the other is a rerolling monster with TLTs, and one unkillable ship for the end game dealing with point fortresses and what not.

Edited by Marinealver