Slow roll the first couple of turns to let Kyle bank some focus and for the Jan get an evade token buffer built up on the Reds. Juke on Kyle might be a little silly but Juke will let him modify the both of the defense rolls against his TLT. With an Evade token in the bank the Reds are kind of like a pair of more durable Wedges (if their target doesn't have a focus to spend on Defense). If the Reds get shot at first, Jan and Kyle make Comm Relay a refillable Shield Upgrade.
Red Squadron Veteran (26)
Juke (2)
Comm Relay (3)
Autothrusters (2)
Red Squadron Veteran (26)
Juke (2)
Comm Relay (3)
Autothrusters (2)
Kyle Katarn (21)
Juke (2)
Twin Laser Turret (6)
Jan Ors (2)
Moldy Crow (3)
Total: 100
Edited by WWHSD