Nope, no bone. Han had a point about a good blaster being the key, and only dopes will voluntarily use melee weapons (except in folks with Force and lightsabers). Game balance doesn't require all options to be equal.
The whole concept of balance is a fairy tale. It's smacks of MMO where a company with paying customers doesn't want to have a whole class or classes of customers drop a game because it's clearly weighted to one or other classes. This is a RPG, if someone can't just role play the melee/hand to hand guy and enjoy it regardless of their success weighed against someone else at the table then, RPGs probably aren't' their thing.
So when someone goes diplomat or politico or trader do you two have the same attitude and just run combat heavy compaigns n tell them to suck it up cuse it was a dopey choice and that they don't need to have a meaningful contribution to the table to have a good experience?




