Howdy all, and forgive the typo in the title. Noooot a morning person.
My campaign is operating on Far Horizon's startup business variant of game-play, forgoing a group ship for a in-town business. The chosen business is a nightclub, and the group has already volunteered to take on a bunch of obligation to upgrade the place (three core focus, two security measures, one special orders and a partridge in a pear tree).
Here's the question: is there a suggested guideline in the Far Horizon book as to how much income player-owned businesses should make a month? I've seen the Core Focus upgrades, but if there's a guideline for base business income, I must have missed it. While I could easily make the call how much they'd make a month, I want to try to adhere to the rules before throwing out a number.
Edited by Skywalken