I was just playing around with the squad builder and came up with this little idea:
CRACKEN HEADS
Airen Cracken creates actions in combat that can be passed around.
99 points
PILOTS
Airen Cracken (20)
Z-95 Headhunter (19), Veteran Instincts (1)
Green Squadron Pilot (25)
A-Wing (19), A-Wing Test Pilot (0), Chardaan Refit (-2), Marksmanship (3), Autothrusters (2), Push the Limit (3)
Tycho Celchu (31)
A-Wing (26), A-Wing Test Pilot (0), Chardaan Refit (-2), Squad Leader (2), Autothrusters (2), Push the Limit (3)
Green Squadron Pilot (23)
A-Wing (19), A-Wing Test Pilot (0), Chardaan Refit (-2), Marksmanship (3), Push the Limit (3)
The idea is that Cracken goes first in combat and grants a free action to Tycho. Tycho can then use the Squad Leader action to pass that action to either Green Pquadron Pilot (and then use PtL himself if he wants). Either green Green Squadron Pilot can then use the passed action, as well as PtL themselves if they wish.
It just seems to me a good way to get all your attackers into the best possible positions before combat really gets moving.
Thoughts? Did I miss something?